360haven works best with JavaScript enabled
[Release] Dead Island Riptide Editor v1.5 - Page 21
Loading
Register
Page 21 of 47 FirstFirst ... 1116171819202122232425263146 ... LastLast
Results 161 to 168 of 370
  1. #161
    Haven Donator
    ticsuicide is offline
    Join Date : Sep 2011
    Location : Pa
    Posts : 48
    Array

    Re: Dead Island Riptide Editor v1.2

    Love this thing.

  2. #162
    Haven's Warrior lv97
    Gamer

    UrK is offline
    Join Date : Sep 2011
    Location : United States
    Age : 28
    Posts : 1,027
    Array
    Twitter: @

    Re: Dead Island Riptide Editor

    What is the difference between EGEN,
    DGEN, and CGEN for the auto rifles does anyone know or is it based on their appearance?

  3. #163
    Member
    hamako is offline
    Join Date : Sep 2011
    Posts : 98
    Array

    Re: Dead Island Riptide Editor

    I love this editor. i added a katana and mess around with the variables. Picking randoms numbers and levels and colors. I ended up with a katana with 0 everything lol. when you throw it you get to see on the ground it looks broken but it's on 100%. take that zombie.

  4. #164
    Senior Member

    ShangTsung is offline
    Join Date : Nov 2012
    Posts : 540
    Array

    Re: Dead Island Riptide Editor

    Quote Originally Posted by XRizerX View Post
    Okay well I started a fresh character Logan and I was able to mode his level to 69 (I didn't wanna hit the cap and pop the achievement) and I modded his cash to max. I also picked up a couple of items and modded those to like 1000 each just to test it out. It works fine. HOWEVER, now that I've beaten the prologue and I'm at Chapter 2 I've picked up more items and such. I wanted to go in the editor and mod them to like 9999 or something so I don't have to scavenge much the rest of the game but the error as returned. This is on a fresh save file btw...so I dunno what the issue is here.

    *EDIT* You know, now that I think of it... it's probably due to the DLC BBQ Mod you get after you get off the boat... if that's the case the only work around is to start a fresh character on chapter II because you obtain the mod right after hitting chapter I... ewww if that's the case.
    dunno if this helps but one problem i used to have when modding DI1 was that the save could only be modded so many times before it would become unplayable, something about the transfering back and forth screws the save up, after modding around 3 times i noticed huge frame drops then finally a total game crash, this happened everytime i moved the save back into the editor more than 3 times, so i learned when modding DI1 to do it once and let that be it.. dunno if thats the case here but this used to screw up saves on the previous game.

  5. #165
    Godsend 8

    Re: Dead Island Riptide Editor

    Quote Originally Posted by ShangTsung View Post
    dunno if this helps but one problem i used to have when modding DI1 was that the save could only be modded so many times before it would become unplayable, something about the transfering back and forth screws the save up, after modding around 3 times i noticed huge frame drops then finally a total game crash, this happened everytime i moved the save back into the editor more than 3 times, so i learned when modding DI1 to do it once and let that be it.. dunno if thats the case here but this used to screw up saves on the previous game.
    I don't think that is the case anymore with riptide, i was able to mod my save dozens of times throughout the story(mostly to mod the amount of bullets in the guns i found).
    But i did notice that unlocking all skills can have bad consequences especially if you use fury or group fury. I think it's because it gives you unique skills that the character shouldn't have.
    Anyways if you chose all skills i would recommend switching back to normal legit skills and just max them out.

  6. #166
    Hulk TsL

    Re: Dead Island Riptide Editor v1.2

    Great Editor Kill_Seth , will be using this Thanks .

  7. #167
    Senior Member
    swizzzy is offline
    Join Date : Sep 2011
    Posts : 143
    Array

    Re: Dead Island Riptide Editor v1.2

    hey kill seth, thanks for the editor update! what exactly does the variable option do on the weapons?

  8. #168
    Senior Member
    Jefejoobes is offline
    Join Date : Sep 2011
    Posts : 107
    Array

    Re: Dead Island Riptide Editor v1.2

    Quote Originally Posted by Sterling Archer View Post
    No you don't.
    Good looking out, thanks.

    Downloads : 32 || Uploads : 0 || Rep Power : 3447 || Posts : 107 || Thanks : 98 || Thanked 10 Times in 10 Posts


    Does your [ASS] get jealous of the [CRAP] that comes outta your mouth?!.....

 

 

Similar Threads

  1. dead island and dead island riptide save modding service
    By DiRTy-_-Viperz in forum Xbox 360 Modified Game Saves
    Replies: 3
    Last Post: 07-15-2013, 06:03 AM
  2. Dead Island Riptide Mod
    By pidany70 in forum Xbox 360 Modding Discussion
    Replies: 6
    Last Post: 04-23-2013, 04:17 PM
  3. dead island riptide
    By superdaz89 in forum Xbox 360 General Discussion
    Replies: 11
    Last Post: 04-22-2013, 04:48 AM
  4. dead island riptide steelbook
    By BrayWyatt in forum PS3 News, Updates, and Rumors
    Replies: 2
    Last Post: 09-02-2012, 11:33 PM

Visitors found this page by searching for:

dead island riptide xbox 360 save editor

Xxxaci

dead island riptide save editor

yhs-ddc_bd

dead island riptide game save editor xbox

Xxxaci video

X X X A C I

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯