Been working with the skill rings and got most of them figured out. Most of the blank ones I know exist for sure but I'm not 100% about all the Mystic Knight ones, just going off a wiki post with those. With some values you'll see (or). In my testing I was able to drop the mage skills onto a ring and it would work regardless of it was named Staff Bearers or Mages so pick your flavor I suppose. Code snippet below explaining where to drop codes, codes in spoiler since it's a long list, enjoy!
Edit: Just realized that you can find the particular code for a skill by equipping the skill and then looking under the following area on your character. Just go to the appropriate weapon for the skill you have equipped.
<array name="mWeaponSkill[nWeapon::SWORD]" type="s16" count="6">
Code:<class type="sItemManager::cITEM_PARAM_DATA"> <s16 name="data.mNum" value="1"/> <s16 name="data.mItemNo" value="1874"/> <-----Name of ring (ex. 1868 make's it Swordsman's Band) <u32 name="data.mFlag" value="131"/> <u16 name="data.mChgNum" value="210"/> <-----------------------first skill on the ring <u16 name="data.mDay1" value="212"/> <-----------------------second skill on the ring <u16 name="data.mDay2" value="65535"/> <u16 name="data.mDay3" value="65535"/> <s8 name="data.mMutationPool" value="0"/> <s8 name="data.mOwnerId" value="0"/> <u32 name="data.mKey" value="0"/> </class>







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