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  1. #41
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    matthewjohn

    matthewjohn is offline
    Join Date : Nov 2013
    Posts : 1,274
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    Quote Originally Posted by Induplicable View Post
    I can't seem to find xbdm for download anywhere. You mind pointing in the right direction?
    wait for me to upload it and i will poast link

    Quote Originally Posted by Induplicable View Post
    I can't seem to find xbdm for download anywhere. You mind pointing in the right direction?
    http://www.mediafire.com/download/1m...m%20plugin.rar
    Last edited by CloudStrife7x; 01-02-2014 at 05:43 AM. Reason: double post

  2. The Following User Says Thank You to matthewjohn For This Useful Post:


  3. #42
    Member
    Induplicable is offline
    Join Date : Dec 2013
    Location : Marblecake
    Posts : 36
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    Re: Resident Evil Revelations modding

    Thanks. I have been doing my diligence. Seems I would need to Jtag or RGH my console, since my dash is the latest iteration, to my understanding Jtagging is not a viable option and I just do not have the money to purchase RGH components. I am not even sure that if I did have the money for it I would do it. Still thank you for all the help you have given. I appreciate it.
    Downloads : 2 || Uploads : 0 || Rep Power : 3817 || Posts : 36 || Thanks : 12 || Thanked 3 Times in 3 Posts


    "I am a forest, and a night of dark trees: but he who is not afraid of my darkness,
    will find banks full of roses under my cypresses."-Nietzsche

  4. #43
    Developer
    matthewjohn

    matthewjohn is offline
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    Re: Resident Evil Revelations modding

    no problem mate

  5. #44
    One Hit Wonder
    DMaster801 is offline
    Join Date : Jul 2014
    Location : 360haven
    Posts : 1
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    Re: Resident Evil Revelations modding

    As far as I know you can get up to 9 each of the grenades and hold up to 14 herbs ( in raid mode ) I don't think it goes that high in campaign .

 

 
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