360haven works best with JavaScript enabled
Resident Evil Revelations -Help Hex Editing some values - Page 10
Loading
Register
Page 10 of 13 FirstFirst ... 5678910111213 LastLast
Results 73 to 80 of 103
  1. #73
    Junior Member
    Boomshot is offline
    Join Date : Jun 2013
    Posts : 7
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by Nastyweasel View Post
    i don't believe you can change the weapons you use for parker, other than changing the outfit he is wearing. i found it easier to goto character select screen and check off parker's outfit when he has the axe to use for campaign and melee most of the enemies. on infernal you pretty much have to melee 80-85% of the enemies with parks since you do not have much ammo from the start and his axe will take out most enemies with 2 hits
    I actually want to keep those hunters at distance and never though about melee^^
    thanks, I will give a try. A 2-hits kill sounds quite good and effective.

  2. The Following User Says Thank You to Boomshot For This Useful Post:


  3. #74
    Junior Member
    pacozam is offline
    Join Date : May 2013
    Posts : 7
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by Boomshot View Post
    I actually want to keep those hunters at distance and never though about melee^^
    thanks, I will give a try. A 2-hits kill sounds quite good and effective.
    abrir partida con editor hexadecimal, buscar codigos government y p 90 de parker y sustituir por codigos de lanzacohetes infinito y cualquier otra arma.
    funciona en episodio 3

  4. #75
    Senior Member
    Nastyweasel is offline
    Join Date : Feb 2011
    Posts : 134
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by Boomshot View Post
    I actually want to keep those hunters at distance and never though about melee^^
    thanks, I will give a try. A 2-hits kill sounds quite good and effective.
    the only melee of parkers that work good against them is the axe melee because it usually knocks them to the ground with the first hit giving you the change to breath for the kill hit, so you have to make sure to equipe the outfit. his other outfits use a knife which i very uneffective against the hunters.

  5. #76
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    The save editors Max Ammo works on side characters so I just used that and passed it easy :)


  6. #77
    Senior Member
    Nastyweasel is offline
    Join Date : Feb 2011
    Posts : 134
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by rpggamemaster View Post
    The save editors Max Ammo works on side characters so I just used that and passed it easy :)
    yes it does, but you still need to get to the first check point in order to edit the save since the save editor edits the auto save. on the infernal setting you need to make it past allot of enemies to get to the first auto save point which is why i suggested the axe

  7. #78
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    The first area on Infernal is meant to be hard to scare you, the rest of the game is simple. Also, as soon as you start an Infernal run it auto-saves at the beginning of the game, it has to in case you die it knows where to start you.

  8. #79
    peekatpanda

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by Nastyweasel View Post
    instead of editing the fire rate, why not just give your self BP, then jut add the fire rate you want from within the games store?
    I was too lazy lols. but From looking at store bought weapons, i see that 09 gives me an excellent firerate for shotguns and pistols :) so you did help. its about g18 speed perhaps a little slower.

  9. #80
    kellymartin

    Re: Resident Evil Revelations -Help Hex Editing some values

    is there infinite ammo on this game or infinite lifes
    ?

 

 

Similar Threads

  1. Resident Evil Revelations Hex Values for all weapons & all parts
    By Nastyweasel in forum Xbox 360 Modding Discussion
    Replies: 62
    Last Post: 07-03-2019, 02:24 AM
  2. HEX VALUES 4 ALL Trinity Bonuses Resident Evil: Revelations
    By Induplicable in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 01-02-2014, 09:11 PM
  3. Replies: 0
    Last Post: 09-08-2013, 08:23 PM
  4. resident evil revelations
    By HERCHUS in forum General Discussion
    Replies: 0
    Last Post: 08-20-2013, 10:04 PM
  5. What's the hex values for herbs in Raid Mode of Resident Evil Revelations?
    By ForgeIsland in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 07-19-2013, 07:02 AM

Visitors found this page by searching for:

resident evil revelation hex edit recoil

Resident evil revelations 1 hex editor weapon

resident evil revelations hex values

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯