360haven works best with JavaScript enabled
Resident Evil Revelations -Help Hex Editing some values - Page 12
Loading
Register
Page 12 of 13 FirstFirst ... 278910111213 LastLast
Results 89 to 96 of 103
  1. #89
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by T H U G L U V View Post
    I tried to do what you and AdaWongLover talked about but no luck.. when I booted my game back up after modding the offset and the xp with idlehands editor i started a game retired but my level was still 50.
    After you modded the correct offset and made sure to check it again, you made sure the editor saved the changes and then you added the modded save back to xbox? If so please show a screen of what changes you made.

  2. The Following User Says Thank You to rpggamemaster For This Useful Post:


  3. #90
    Junior Member
    T H U G L U V is offline
    Join Date : May 2013
    Posts : 19
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by AdaWongLover View Post
    this is what it looks like in my HxD.

    This is what I do. Except with hexworkshop. I find the offset with the offset finder at the top and change it, And then I save/exit out of hex workshop and go into idlehands editor to give myself the amount of xp needed to gain 50 with 100 xp. Save and put it into horizon and rehash.

  4. #91
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by T H U G L U V View Post
    This is what I do. Except with hexworkshop. I find the offset with the offset finder at the top and change it, And then I save/exit out of hex workshop and go into idlehands editor to give myself the amount of xp needed to gain 50 with 100 xp. Save and put it into horizon and rehash.
    Well if your certain you changed the correct value, as you've not shown a screen so I can't be sure, then the problem would be that you must double check how much xp you set in the save editor. If you want this over quickly please provide a screenshot of your changes so we can better help you. Or at the very least, try using the save editor the we used to make certain you are changing the right value. I have 2 hex editors and the lines are not the same, technically they are but it's easy to how different they are, visually anyway.

  5. The Following User Says Thank You to rpggamemaster For This Useful Post:


  6. #92
    Junior Member
    T H U G L U V is offline
    Join Date : May 2013
    Posts : 19
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by rpggamemaster View Post
    Well if your certain you changed the correct value, as you've not shown a screen so I can't be sure, then the problem would be that you must double check how much xp you set in the save editor. If you want this over quickly please provide a screenshot of your changes so we can better help you. Or at the very least, try using the save editor the we used to make certain you are changing the right value. I have 2 hex editors and the lines are not the same, technically they are but it's easy to how different they are, visually anyway.
    thanks for the tip im downloading HxD now and will test it out ill take screens this time. What should I do though first idle hands editor or HxD and do the offset first?

    edit: scratch that. It seems hex workshop was the problem because HxD it worked. Thank you and Ada for the help! You da man!
    Last edited by T H U G L U V; 08-11-2013 at 05:25 AM.

  7. #93
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Glad to see it worked.

  8. #94
    AndreBarros

    Re: Resident Evil Revelations -Help Hex Editing some values

    How I can get all bonuses in raid mode (all trinities)? Does exist a code for this?

  9. #95
    AndreBarros

    Re: Resident Evil Revelations -Help Hex Editing some values

    When I use the Hex Editor in Bruteforce Save Data to change the values of firerate, capacity and firepower the game freezes. If I change a custom part to a ultra rare custom part (ex: change Auto Shot to Gluttony 5) the game freezes to. What´s wrong?


  10. #96
    Junior Member
    rpggamemaster is offline
    Join Date : Nov 2012
    Posts : 21
    Array

    Re: Resident Evil Revelations -Help Hex Editing some values

    Quote Originally Posted by AndreBarros View Post
    How I can get all bonuses in raid mode (all trinities)? Does exist a code for this?
    No such code, unless you pay for it from that KG guy.

    Quote Originally Posted by AndreBarros View Post
    When I use the Hex Editor in Bruteforce Save Data to change the values of firerate, capacity and firepower the game freezes. If I change a custom part to a ultra rare custom part (ex: change Auto Shot to Gluttony 5) the game freezes to. What´s wrong?
    ...As always, post a picture of your hex values when you want help.

 

 
Page 12 of 13 FirstFirst ... 278910111213 LastLast

Similar Threads

  1. Resident Evil Revelations Hex Values for all weapons & all parts
    By Nastyweasel in forum Xbox 360 Modding Discussion
    Replies: 62
    Last Post: 07-03-2019, 02:24 AM
  2. HEX VALUES 4 ALL Trinity Bonuses Resident Evil: Revelations
    By Induplicable in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 01-02-2014, 09:11 PM
  3. Replies: 0
    Last Post: 09-08-2013, 08:23 PM
  4. resident evil revelations
    By HERCHUS in forum General Discussion
    Replies: 0
    Last Post: 08-20-2013, 10:04 PM
  5. What's the hex values for herbs in Raid Mode of Resident Evil Revelations?
    By ForgeIsland in forum Xbox 360 Modding Discussion
    Replies: 0
    Last Post: 07-19-2013, 07:02 AM

Visitors found this page by searching for:

resident evil revelation hex edit recoil

Resident evil revelations 1 hex editor weapon

resident evil revelations hex values

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯