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  1. #41
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    Induplicable is offline
    Join Date : Dec 2013
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    Incredible list! Thank you very much. I have contacted RE.net trying to figure out max slot numbers for weapons. I have been trying to figure out why some weapons are pink and other purple. There seems to be some debate over the issue, IE whether or not people are just mixing the colors. That's not the case there are pink and purple weapons colors from what I can tell the purple tags are on Rare Named weapons with max number of slots. The one exception is I have a Cerberus 6 slot Lv 50 with purple tag. Otherwise, it seems to be for rare named weapons. Ill post more info when I have better results determined. Thanks again.

    On a side note, I am looking for No damage bonus modding and BP modding if anyone would care to help me out. I just need to be pointed in the right direction.

  2. #42
    Junior Member
    Jhonn86 is offline
    Join Date : Jan 2012
    Posts : 6
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    I Found This Codes For The Custom Parts In Campign Mode. You Can Replace A Custom Part Equiped To A Weapon In Campaing For One Of The Custom Parts In Raid Mode By Swamping The HEX Codes But They're Not Going To Work. (I Tried With Cornucopia 1,2,3,4 & 5 )

    Part/Mods For Campaign

    07 80 00 Damage 1
    07 80 01 Damage 2
    07 80 02 Damage 3
    07 80 03 Damage 4
    07 80 04 Damage 5
    07 80 05 Damage 6 (Doesn't Work. It's Not In The Game)
    07 80 06 Damage 7

    07 81 00 Fire Rate 1
    07 81 01 Fire Rate 2
    07 81 02 Fire Rate 3
    07 81 03 Fire Rate 4
    07 81 04 Fire Rate 5

    07 82 00 Long Magazine 1
    07 82 01 Long Magazine 2
    07 82 02 Long Magazine 3
    07 82 03 Long Magazine 4
    07 82 04 Long Magazine 5
    07 82 05 Long Magazine 6

    07 84 00 Bind 1
    07 84 01 Bind 2

    07 85 00 Daze 1
    07 85 01 Daze 2
    07 85 02 Daze 3

    07 89 00 Critical 1
    07 89 01 Critical 2

    07 8A 00 Burst 1
    07 8A 01 Burst 2
    07 8A 02 Burst 3
    07 8A 03 Burst 4
    07 8A 04 Burst 5
    07 8A 05 Burst 6

    07 90 00 Autoloader 1

    07 91 00 Edge Runner 1
    07 91 01 Edge Runner 2

    07 92 00 Infighter 1
    07 92 01 Infighter 2
    07 92 02 Infighter 3

    07 97 00 Narrow 1
    07 97 01 Narrow 2

    07 99 00 Charge Shot 1
    07 99 01 Charge Shot 2
    07 99 02 Charge Shot 3
    07 99 03 Charge Shot 4

    07 A0 00 Recharge 1
    07 A0 01 Recharge 2

    07 A1 00 Brass Knucles 1

    If You Want To Increase Your Current Number Of That Part Just Add A 80 At The Beginning Of The HEX Code And Edit The Last Pair Of Numbers Like This: (I'm Putting An Example With Autoloader)

    07 90 00 Autoloader

    Step 1: Add The 80

    80 07 90 00

    Step 2: Find It On Your Save. You Have To Find Something Like This: (And You Need At Least 1 In Your Inventory To Find The Custom Part)

    80 07 90 00 80 00 00 00 00 00 00 01 00 01

    Step 3: To Increase/Decrease The Total Of That Part Just Modify The Last Pair Of Numbers (I Have 1 Of That Part)

    80 07 90 00 80 00 00 00 00 00 00 01 00 0A

    Now I Have 10 Copies Of Autoloader

    This Also Works With The Raid Mode Custom Parts, Follow The Same Steps

    If You Don't Have A Custom Part,You Can Put It In A Weapon And Then Unequip It To Add That Custom Part To Your Inventory So You Could Find It


  3. The Following 2 Users Say Thank You to Jhonn86 For This Useful Post:


  4. #43
    Senior Member
    360HAVEN
    MegaCar is offline
    Join Date : Jun 2013
    Location : on mars
    Posts : 254
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    This is a nice Hex Values for R.E.: R.E.V. Nastyweasel keep it up .

  5. #44
    Senior Member
    silverfoxxy is offline
    Join Date : Nov 2013
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    Re: Resident Evil Revelations Hex Values for weapons & all parts

    awesome thanks for your work!

  6. #45
    Junior Member
    chaosfusionxxx is offline
    Join Date : Aug 2013
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    great thanks dude

  7. #46
    One Hit Wonder
    nexowar is offline
    Join Date : Apr 2014
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    Hey Nastyweasel ! I just barely downloaded hxd and idk what im doing .... Lol . I own a ps3 and I was just wondering if these values also work for ps3 ? And of they do how do you find the hex values you put up ?

  8. #47
    Junior Member
    Atrix is offline
    Join Date : Oct 2013
    Posts : 8
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    Is [09 00 0B - Rare "Named" Weapon] the only way to make a Gun Purple/Pink? Is there any possible hex code to change the "Color/Rarity" of a weapon? If not, is their a combination instead of using [09 00 0B - Rare "Named" Weapon]. Just For an example MP5/Light Weight/Pink or Purple or does it just depends on the weapon/stats/type ect..... Thanks for anyone who answers. =]

  9. #48
    Junior Member
    JarTX is offline
    Join Date : Dec 2013
    Posts : 6
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    Re: Resident Evil Revelations Hex Values for all weapons & all parts

    Hey Nastyweasel, first of all I would like to thank you for the great post.
    I have been trying to edit the values myself to get the rare named weapons using HxD, but I am not quite sure how can you make them pink/purple tag... does it work by replacing the values that belongs to the Gun Type with 09000B?

    Example: This is what I exactly did to make a Lvl.49 PC356 "Speed Shot" Blue tag with 6 slots into Lvl.50 "Chimaera" with the best possible stats and pink/purple tag.

    051060800000000000000100003C0600FFFFFF8009000B

    Any help would be greatly appreciated.

    Regards.

 

 
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