Halo: Reach, Bungie's final Halo title, released in the middle of September. It won rave reviews, and minted over $200 million in its first 24 hours. One of the game's biggest draws is its robust multiplayer component, which is stuffed with dozens of gametypes and environments. Now, Bungie is reminding the community just how popular the game is through Xbox Live.
Reach dethroned Halo 3's billion tally in just three months.
Bungie released an infographic this weekend with its Weekly Update filled with numerous playtime statistics, but one screamed louder than the rest. Bungie announced that gamers have logged over 1.3 billion games through Xbox Live since the title released in September. By comparison, Halo 2 never eclipsed 800 million games played, and Halo 3 took over 17 months to reach the billion games played mark.
Additional statistics released included players earning over 900 trillion credits (Reach's in-game currency), Bungie employees losing over 23,000 matchmade games, and the total userbase racking up a gargantuan 33 billion kills (across campaign, Firefight, and multiplayer). For the full Halo: Reach statistic breakdown, check out Bugie's infographic.
For more on Halo: Reach, which recently deployed its first $10 downloadable map pack, check out GameSpot's review of Halo: Reach.