Quote Originally Posted by Idlehands88 View Post
Ya here is all my Research Info:

Code:
0xD0BD - Gold (Int32) (999,999 MAX)
0xD0C5 - Total K.O.s [LEADERBOARD STAT]
0x2EC69 - Bodyguard (Int16)
0x2ECE1 - Food Effect 1 (Int16)
0x2ECE3 - Food Effect 2 (Int16)
0x2ECE5 - Food Effect 3 (Int16)
0x2ECF9 - Facility Materials (Int16) (9,999 MAX)
0x2ECFB - Weapon Materials (Int16) (9,999 MAX)
0x2ED9D - Blacksmith Assigned Supervisor (Int16)
0x2ED9F - Academy Assigned Supervisor (Int16)
0x2EDA1 - Merchant Assigned Supervisor (Int16)
0x2EDA3 - Barracks Assigned Supervisor (Int16)
0x2EDA5 - Teahouse Assigned Supervisor (Int16)
0x2EDA7 - Farmer Assigned Supervisor (Int16)
0x2EDA9 - Stables Assigned Supervisor (Int16)
0x2EDAB - Training Ground Assigned Supervisor (Int16)
0x2EDAD - Gate Assigned Supervisor (Int16)
0x2F1D5 - Current Fame (Int16) (9,999 MAX)
0x2F1D8 - Current Consecutive Battle Number (Int16)
0x2F1EB - Max Fame (Int16) (9,999 MAX)
Code:
START - END - NAME (Length of each item)
0x22D3F - 0x2D8C7 - Weapons (0x18)
0x2DB78 - 0x2E1D8 - Animals (0x18)
0x204C3 - 0x21C29 - Characters (0x32)
can you explain how the codes works? I have the HxD hex editor and I only figured out how to use it to mod weapons.

I tried to figure out how to edits using the codes you provided but no luck and i have no clue what 0x means.