just got it and tried messing with it found my stats but every time i hexed them my file was corrupt just wondering if .bin files are modded differently im new to modding so any input would be cool
just got it and tried messing with it found my stats but every time i hexed them my file was corrupt just wondering if .bin files are modded differently im new to modding so any input would be cool
try only edit the money but it show up save corrupt after loading. can someone look into this, it must be have checksum...
save info:
name: AMIGO
LV: 3 human fighter
xp: 54063/80000
money: 312
weapon attack: 7
weapon damage: 11-19
throw weapon attack: 4
throw weapon damage: 7-14
weapon critical: 19
throw weapon critical: 14
HP: 176/176
AC: 18
MD: 16
items capacity: 13/70
strengh: 19(+4)
constitution: 16(+3)
yeah me and idlehands have both tried hexin it and it comes up corrupt it might have a checksum or might be more than one place u have to hex or backwards values like in two worlds 2
Thanks Original Boss your a beast!
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http://www.megaupload.com/?d=D8U2WI33
here is my dnd save data :)
Level2: Human Fighter
HP : 140 / 140
XP : 12275 / 40000
AC : 12
MD : 15
Capacity : 16 / 70
Money : 752
Strength : 18
Constitution : 15
Dexterity : 14
Intelligence : 9
Wisdom : 10
Charisma : 10
here is some saves just documented gold xp and capacity thoughi think it might be the checksum i compared after hexxed and it was different but i have no idea how to fix it is there a tut on how to fix it im new to modding http://www.megaupload.com/?d=5TY2OZ34
Here is a little bookmark. When ever I have time I would try work on it. If anyone else is working on it I will give you a bookmark that my help a little. If I find anything interesting I will update it.
Can someone upload 2 say with few seconds difference or maybe a money difference.Code:The offsets are dynamic. It seem to use a math calculation checksum + ?, but no prof yet. A great example would be clash of heros
EDIT:Code:The Save keeps tracks of lengths usually before important area.
Can someone mod the gold and see if it corrupts.Code:Pointer = DNDPlayerPawn (ASCII) or 444E44506C617965725061776E (HEX) Pointer + 43 = Gold
Last edited by pureIso; 05-27-2011 at 07:40 PM.
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