Thanks for the saves. Took a few of the items from the Hardcore save and put them on to my own. Would use your save but I only need one more achievement (5million gold pickup) which I'm close to!
Thanks for the saves. Took a few of the items from the Hardcore save and put them on to my own. Would use your save but I only need one more achievement (5million gold pickup) which I'm close to!
are we able to put the wings into the stash then use them on our own characters? great work on the saves but i just wanna use mine but have the wings..
Can't wait to try this out. Big ups.
thanks you did a great job tell your the truth this was a life saver for my nerdy ass
Wow. This is amazing dude. Extra thanks for all the hard work. This shit ain't easy dude. Your work is much appreciated. I will definitely use this after completing a level 60 on my own. Thanks.
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Hey ylwong, thanks for this awesome save set. I've been farming a ton of legendaries and I thought my method might help with your save sets. Tried to post my own topic but I cant find the thread prefixes ;_;. Anyway:
TL;DR - Use a backed up character file to beat the last boss over and over again.
First, I backed up my save (D3save.dat) right before killing diablo on infernal. (Guaranteed Legendary on your first kill)
Next, I backed up that specific character (wholebunchanumbers.sav) separately.
Now clone the original D3save.dat 3 times using dummy silver accounts.
I then load up my main profile, and sign the 3 other cloned profiles in for a co-op session.
Kill Diablo. He will drop one legendary for each player.
Identify the items, then store them in your main characters stash.
Now replace your characters .dat file on your main account. And then replace the entire D3save.dat account for the 3 clones.
Repeat.
Seems like a lot of work but I can get a complete cycle done in about 5 minutes. comes out to around 48 drops per hour. I do have my USB connected to a Plugable splitter for single button swapping though, so YMMV. Hope this helps!
Side Note: Legendary stats are generated on drop, so there is no need to keep them unidentified. IE: If you duped an UI weapon 10 times, all the stats will be the same.
Thanks. I will try it later.