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  1. #9
    BobVanDam

    Re: WWE2k14 modding...?

    It will most certainly be the same considering this is just built directly off of '13.

  2. #10
    ajsim

    Re: WWE2k14 modding...?

    Really one of the master modders gives us none jtag guys the ability to texture again for 14.

  3. #11
    Junior Member
    Bloody
    halobobby is offline
    Join Date : Aug 2013
    Posts : 10
    Array

    Re: WWE2k14 modding...?

    Game looks epic

  4. #12
    Member
    undertakerwlf is offline
    Join Date : Dec 2012
    Posts : 85
    Array

    Re: WWE2k14 modding...?

    I can't wait to mod this game :)

  5. #13
    Member
    OverTheEdge is offline
    Join Date : Nov 2012
    Posts : 98
    Array

    Re: WWE2k14 modding...?

    Yeah, while I'm sure a lot of the files will be similar if not of the exact same structure, one thing I'm hoping that works is being able to properly import models from '13. Seeing as they've done complete copy and paste jobs on some guys, it gives me a bit of hope. Then again, we were able to bring in models from '12 to '13, but something as small as a lighting bug within the actual model that couldn't be fixed was enough to stop that dead in its tracks. I'm really hoping it works, but I'm certainly not banking on it.

  6. #14
    ChickenBawk

    Re: WWE2k14 modding...?

    Was actually hoping for a simple WWE13 to 14 Caw export tool.

  7. #15
    Senior Member
    FuzzBallDog is offline
    Join Date : Dec 2012
    Posts : 411
    Array

    Re: WWE2k14 modding...?

    Quote Originally Posted by ChickenBawk View Post
    Was actually hoping for a simple WWE13 to 14 Caw export tool.
    i would buy the game day 1 if that was the case.

    that said TC mentioning great WWE mod tools but not mentioning the master brienj?

    fail.jpg

    EDIT:

    this is not to insult or discredit the other programmers as their tools have been great as well.


  8. #16
    Junior Member
    CRHodge is offline
    Join Date : Aug 2013
    Posts : 22
    Array

    Re: WWE2k14 modding...?

    My only gripe is the requirement of a jtag to import paint tools. For those of us who can't do that and don't want to bother those that have jtags is attempting the PTs ourselves, which I have done. In doing this, for almost precise 90% looking PTs takes a paint by pixel process that can take from an hour to several to make these PTs. Tattoos are a nightmare!

 

 
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