Man my save is now freezing as well. If its not freezing its lagging big time maybe because of the modded items I am using. Any advice?
Man my save is now freezing as well. If its not freezing its lagging big time maybe because of the modded items I am using. Any advice?
GOLD hex (I haven't looked into whether item id's change)
07 08 04
15 77 92 86 07
30 09
38 00
40 xx
health potion hex
07 08 04
15 22 23 4E 80
30 09
38 00
40 xx
tome of JC hex
07 08 04
15 0E 97 EB D4
30 09
38 00
40 xx
Some unknown effect ID's
BB A4 8D C4
96 AF B9 EC
48 B5 F9 4B
78 AF E3 78
EB E2 E4 05
9A DE 00 FD
A8 D3 99 39
1E 9D E4 04
C6 E0 E3 12
6F 69 B1 CA
66 23 06 50
Trying to understand what these unknown items I have are.
(often have a rarity of "50 10" or "50 0C".)
(line broken to be read more easily)
unknown item (not apparent in game) hex
12 07 08 04
15 E2 51 13 EC
1D 20 65 5B 4B
1D C6 FA BC A0
1D CD 77 C9 50
1D ED 86 AF 31
1D C3 1C 6C A6
1D DF AF FE C5
22 0B 08 00 15 C1 FE 01 00 18 1E
20 14
30 09
38 B3 04
40 00
50 10
60 B3 04
0A 3A 0A 08 08 01 10
8F 81 B0 C2 07
20 02
28 C0 14
30 00
38 00 42
25 08 9E C0 88 DF 0E
unknown item hex
12 07 08 04
15 18 55 5D 44
1D ED FE F7 BF
1D AE 3E 80 32
1D 34 69 3A 25
1D 3F 79 D1 3B
22 0B 08 01 15 C8 44 03 00 18 08
20 26
30 09
38 F2 02
40 00
50 0C
60 F2 02 0A
known legendary feet hex
12 07 08 04
15 F3 5F 82 E8
1D 97 B1 83 CD
1D ED FE F7 BF
1D B5 5B 54 4D
1D 76 12 CB B7
1D AE 91 F5 52
1D EB E2 E4 05
30 09
38 9C 02
40 00
50 12
60 9C 02
80 01 34 0A 51 0A 08 08 01 10
E1 82 F8 C8 07
20 00
28 C0 06
30 00
38 00 42
3C 08 D5 D7 C6 A3 04
In a tri-socket weapon I also have these several instances of gems following the weapon code:
12 07 08 04
15 12 9F D8 AB
30 09
38 00
40 01
6A 21 0A 08 08 01 10
88 81 94 C2 07 12 15 08 E0 90 81 E2 02
12 07 08 04
15 12 9F D8 AB
30 09
38 00
40 01
6A 21 0A 08 08 01 10
89 81 98 C2 07 12 15 08 90 D4 F9 D1 0F
12 07 08 04
15 12 9F D8 AB
30 0D
38 00
40 01
80 01 26 0A 34 0A 08 08 01 10
87 81 90 C2 07 1A 08 08 01 10
86 81 8C C2 07
20 00
28 80 10
30 00
38 00
42 15 08 B6 CD BF 8F 0C
12 07 08 04
15 12 9F D8 AB
30 09
38 00
40 01
0A 34 0A 08 08 01 10
88 81 94 C2 07 1A 08 08 01 10
86 81 8C C2 07
20 00
28 80 10
30 02
38 00
42 15 08 E0 90 81 E2 02
12 07 08 04
15 12 9F D8 AB
30 09
38 00
40 01
0A 34 0A 08 08 01 10
89 81 98 C2 07 1A 08 08 01 10
86 81 8C C2 07
20 00
28 80 10
30 04
38 00
42 15 08 90 D4 F9 D1 0F
12 07 08 04
15 12 9F D8 AB
30 0D
38 00
40 01
0A 2C 0A 08 08 01 10
FD 80 E8 C1 07
20 00
28 A0 04
30 3C
38 00
42 17 08 9E 82 CF 70
Sharing in the chance someone finds it useful.
For the most part the reason behind not wanting to make the program be to excessive on stat modding/stacking is because it will crash peoples game/xbox? Well.....the IAS gear that was made pretty much did that already. You make a Witch Doctor and spam frogs or spiders on the host and it will freeze their Xbox. Besides that what could stat stacking really do? Trying to understand the reason for limiting a program you guys are working hard on to have to just limit it for no reason.

Thank you i would love to know how to use it i have no idea lol

Using all this info...can a Normal character, with items, be easily turned into a Hardcore character.
Where would the code be for the difference?
to change your softcore char to hardcore
decrypt the hero.dat that you want
change the 9th byte after you chars name. in the text part of the hex editor right after your chars name you should see this %I...(x0.
8th byte should be 30 (this is what i found when comparing my hardcore and softcore characters)
whatever your 9th byte is (mine was 80 for softcore and 81 for hardcore)
if your char is softcore add 1 to 9th byte to make it hardcore
or
-1 on 9th byte to make the hardcore char a softcore character