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[Release] [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9 - Page 202
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  1. #1609
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    player8410 is offline
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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    So Reapermech, if I've understood what you've said, everything should work if it is limited to 6 affixes? After reading their dance (on their forum) about retroactive item changes I had thought it was more comprehensive than that...not doubting what you say, just making sure of my understanding. And thanks for publishing the info here.

  2. #1610
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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    if what that guy posted is true then yes but
    i have been toying with that for about an hour now and there is a way around this i think : if you have a weapon add 3 sockets to it. put 5 more affixes to the weapon for the 6 total , then take the marquise ruby and add 6 affixes to it then load the game and accept the update then add the rubies in it should work thats what im trying to do right now

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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    and in fact this method of changing the stones too works took a bs garbage axe doing 3 dmg(no other affixes it was a starter weapon) put on 3 sockets, huge min/max dmg x2, 400-460 life per hit x2, 170-220 crit dmg x1 4 affixes total then i modded the marquise ruby with +%dmg x3,9.5% crit chance x3 loaded the game accepted the patch . the axe was now labeled at 2,105 dmg i then added the rubies its at 3,521.7dmg with 7 affixes that are all working .

    so we may have a work around to the new patch until they catch on to this loop hole

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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    I don't know if this is the right place to put this.........I'm trying to soft mod d3 items on ps3 gamesave... the only problem is i can't... i have bruteforce and d3 decrypter.. but i run into the file extensions .hro.layer1 (i have no clue what this is) but i can decrypt it... and open it in a hex editor... but when i encrypt it (and again) I load it on my ps3 and nothing changes (no stats or anything.. i was wondering how to soft mod after patch 1.04 on ps3... any help would be great

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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    okay, I don't think we can trust the damage being reported in the inventory because wpns I had shown 45-70K damage and its obvious they are not inflicting that much damage. I'm not sure the damage reflected in the inventory is correct.Also when adding the sockets I haven't modded the game in a while but I had understood that if you used the 3 socket option rather than the one socket option 3 times it (the editor) was corrupting the saves.From your comments I guess that's no longer the case or you hex editing the save rather than using the editor? Hope your work around works, and thanks for your work.


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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    im using jappis editor , when i apply sockets im using the 3 socke affix in the database . also you cannot apply more than 3 of the sam affix to an item it will only register 3 ingame. also i went through and thoroughly tested the damage on hard master V on the mobs i am doing well over 100k dmg crit with just cleave with no other mods

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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    sweet!!! Thanks for the hard work

  8. #1616
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    Re: [Xbox360/PS3] Diablo 3 Save Editor V2.0.0.9

    Can all types of effects be added to stones? If not, does anyone have a list? Also what items can have the +0.25 attacks and it actually works in game?
    Last edited by mcintyrefo; 08-11-2014 at 02:53 AM. Reason: clarity

 

 

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