I completely forgot to account for that, funny the things you forget when they matter.
Shame theres not really a way to make that clearer, but I can at least put a check in for that.
I completely forgot to account for that, funny the things you forget when they matter.
Shame theres not really a way to make that clearer, but I can at least put a check in for that.

I got caught out by that originally but figured it out pretty quick, a check would be great :)
the editor opens on my win8 tablet. i will see if there are any errors editing and saving.
EDIT: the only problems i saw were the "Auto All" option didn't work, and the "Auto< Council< Both" option gave me an unhandled exception. otherwise it saved flawlessly.
https://www.dropbox.com/s/jhwkqw51uk...eBeta2.4.2.rar
Version 2.4.2
- New icon
- Redesigned into a tab based design
- Medal support
- initial framework for multi-version support
I've also open-sourced it on github.
I tried an experiment recently to get the toolkit to support expanded decompressed data by modifying the size indicators it would use to cram the data back into the file, didn't work :( How irritating.
Last edited by 8Ball; 01-24-2014 at 12:25 PM.

Is anyone having this issue?
So I extract the full save from USB onto desktop then use the editor. Everything is fine it uncompresses and loads into trainer. All I wanted is for super soldiers so thats all I change, hit save and it all compresses. Exit trainer and delete old records now inject back to usb all good...Now the problem. After it is loaded it all plays ok, I have super soldier but from now on that save is corrupt. I had an idea that as soon as I load the game I delete the changed save so it writes a new one but that doesnt work either. As long as I continue to play the game it is fine but if I have to load again all saves are now corrupt. Also and I don't know if this matters but after making changes and after the rebuild I try to open again with the trainer but it won't recognize it anymore.
Just want to say that this is one awesome editor but could someone write a trainer for this. It would be superb!!

Thanks for the guide it helped me mod my xcom enemy unknown. I didn't know this would work for but it did I guess they are similar and thanks again.

quick observation....
the engineers/scientists buttons are not able to be edited until after first mission of engineer/scientist reward.

hi when i put the extracted save or the decompressed save xenobane say me "there was a problem analysing this save, have you chosen the correct file" and do nothing ,i play french version ,on xcom editor i can get money , scientist and engi at max corpse and material do nothing on max.
thx