Started with new saves from scratch and I have complete success THANK YOU SOOO MUCH FOR THIS EDITOR
Now just waiting on the super soldier feature (hopefully able to add rift)
Keep up the good work
Started with new saves from scratch and I have complete success THANK YOU SOOO MUCH FOR THIS EDITOR
Now just waiting on the super soldier feature (hopefully able to add rift)
Keep up the good work
Last edited by 8Ball; 12-01-2013 at 09:10 PM.
Many thanks for this, good stuff!
Next release should be soon, I've gotten the reading down to a fine art, it's not only fast but efficient, some parts of it are smooth as butter, quite chuffed as I haven't played with threading much till now, I like it!
- Inventory 100%
- Currencies 100%
- Council Panel supports panic modification, satellites fixed.
- Soldier loading 80-90% complete, needs tuning.
- Resurrection currently failing, likely requires expanding the buffer to compensate for the bigger word "Alive"
- Speed tests on a dual core show program is actually faster than anticipated, yay.
I did produce a delightful batch of super soldiers which had a riveting time throwing rifts around in impossible difficulty, and all colonels to boot.
Pending experiments with psionic mecs I will likely need to parse soldier classes to stop you from making them if they make the game go batshit, It also loads up SHIVs freely which might lead to some hilariously crashy results if they got psionic powers, shivs are awesome in EW.
Soon...soon.
Last edited by 8Ball; 12-10-2013 at 02:42 PM.
Sounds like you've put a ton of work into it I can't wait to destroy Aliens on I/I
Patiently waiting release
Wow, the new changes sound absolutely awesome.
Can't wait to get my hands on the new editor and kick some alien butt.
Welcome to Beta2.2
Good thing the editor makes a backup because I honestly have no idea how well this will perform, it's VERY different to the last revision, threading has been applied liberally to the read process and while I have done so many tests on it that have come back positive, there were times it just did some random as hell stuff, it would stop working despite the code being the exact same and the saves tested, really random.
Please be forthcoming with the bug reports, especially error messages because I honestly don't know what the hells going to go wrong this time.
I'm looking to keep swapping this one out for a new revision everytime I fix something so just expect the same attachment with a new minor revision number on it.
2.2 Changelog
- Disabled being able to promote rookies to induce a more natural class change, xp should boost them to Col. anyway.
- Mecs & Shivs have been blocked from becoming psionic as a precaution.
2.1 Changelog
- Disabled country section for now, it's being a bitch again.
- Resolved saving deadlock, i dun goof'd
Known Bugs
- Country loading, broke itself again.
- Promoting rookies blocks getting a class, needs xp tweak as well. -Fixed?
- Super Psionics makes them all volunteers, blocks swapping soldiers, gene mods and other stuff - Fixing.
Stat mods work at least, super soldiers they are.
Last edited by 8Ball; 12-12-2013 at 06:49 PM.
worked like a charm 8Ball , no issues at all
great job
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So jealous...