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[Alpha] Lightning Returns Basic SE v0.57 - Page 108
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  1. #857
    One Hit Wonder
    MythicRed is offline
    Join Date : Dec 2015
    Location : 360haven
    Posts : 1
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    Re: Lightning Returns Basic SE v0.57

    I had some issues with this editor but it works I removed all the adornments in game and modded it loaded it and lightning was invisible and nothing would load.
    However I noticed the adornments being requiped so i removed them entirely and this fixed the issue i did have some trouble after this i found a way around it by saving before the glitch occurred since then i've had no issues thnx for the editor :)

  2. #858
    Junior Member
    Delgado6974 is offline
    Join Date : Feb 2014
    Posts : 2
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    Re: Lightning Returns Basic SE v0.57

    Great work thank you !

  3. #859
    Junior Member
    Delgado6974 is offline
    Join Date : Feb 2014
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    Re: Lightning Returns Basic SE v0.57

    Thank you for the editor

  4. #860
    Junior Member
    10Tmen is offline
    Join Date : Aug 2014
    Location : 360haven
    Posts : 2
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    Re: Lightning Returns Basic Save Editor v0.07

    Here is to hoping this works

  5. #861
    Junior Member
    guigudf is offline
    Join Date : Mar 2015
    Location : 360haven
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    Re: Lightning Returns Basic SE v0.57

    thank you!

  6. #862
    Junior Member
    areolous is offline
    Join Date : Mar 2014
    Posts : 2
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    Re: Lightning Returns Basic Save Editor v0.07

    thx a bunch


  7. #863
    Junior Member
    Drickon is offline
    Join Date : Dec 2015
    Location : 360haven
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    Re: Lightning Returns Basic Save Editor v0.07

    I tried looking through some of the 108 pages of replies and couldn't find the answer to my question. Does this work with the PC version also?

  8. #864
    Junior Member
    polskz is offline
    Join Date : Oct 2012
    Posts : 4
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    Re: Lightning Returns Basic SE v0.57

    Quote Originally Posted by Echelo View Post
    New features are ready. There may still be some bugs, so bring on the questions.

    For users having trouble, see this video.
    https://www.youtube.com/watch?v=bEOr2J1c88Y

    Special Thanks:
    Jappi for full PS3 support.
    Killermiles for his Equipment and Object Editor code.
    Ryudo and Genesis for testing.

    Change log:
    ==========
    v0.57 - set GP/EP Limit to 900,000
    v0.56 - Time Editor added

    v0.55 - Full PS3 support added.
    --You no longer need to use Jappi's tool to edit a PS3 save.
    --Tools Menu Enabled for PS3

    v0.50 - Many new features added.

    --Location editor added
    (When you edit a location, wait about 10 seconds for the game to load the level, IT WILL LOOK LIKE LIGHTNING IS STANDING IN THE AIR FOR ABOUT 10 SECONDS)
    (You may warp to any location in the location_database.txt)
    (You may also add your own favorite locations to location_database.txt, DO NOT USE A COMMA IN YOUR LOCATION NOTES)
    (Some locations are event triggered and will still not activate unless you've completed a certain part of the story)

    --Equipment and Object Editors added (works best if you remove all and add all)
    (WARNING: Remove all adornments from all your schemata while in game before saving and loading into the tool)
    (Equipment Editor will change what equipment you currently have equipped, but will unlock everything)
    (Make sure to remove 5 Accessories from your list if you unlock all accessories, as the game has a 200 accessory limit)
    (You'll have to re-equip things if you're picky) (If lightning's body is all spinning and contorting, just re-equip everything in the game menu)
    (Some key items can change the way the game behaves, use with caution)
    (Ability tab is READ ONLY for now)
    (PS3 tools menu will be enabled soon)

    --You may now skip Horizon (or whatever tool) using the "Open from usb" and "Save to usb" menu items.
    (Make sure to put your your save number in the Save Number field near the bottom before opening from usb) (Save number = in-game save number - 1!)


    v0.24 - Fixed random first few weapons
    v0.23 - Fixed Tools Menu for new path
    v0.22 - Fixed a path issue
    v0.21 - Fixed equipment editors for new output folder
    v0.20 - changed max for all controls to 4.2 billion (should fix all the errors people get for "out of range")
    ... this doesn't mean you can change everything in the game to 4.2 billion, there are hard coded limits the game uses.
    - Fixed root folder issues. Modified save data will output in a new folder called "modified ffxiii3 save data"
    v0.19 - Fixed GP/EP
    v0.18 - Broke GP/EP, lol whoops.
    v0.17 - Added support for Jappi's PS3 crypto tool. (Check the checkbox that says "PS3 Mode" before editing your decrypted APP.DAT)
    Note: Basic support is included in this build for PS3 save data, "Tools" menu is not enabled yet for PS3.

    Features and Info:
    ==============
    -General hp, atb level, str, mag, gil, and gp mods.
    --Max values for the Save Editor are:


    -Scale factors have been added for some stats that can heavily modify the way your character behaves in battle. There are many more scale factors to test but I figured people will have fun with it as it is.

    -If you're running the xbdm plugin on your xbox360, you can use the tool for direct editing of the save data, or poking the status values to memory.
    --When poking memory or editing the save directly, make sure you're using the dev ip and not the title ip.
    --When poking memory, the stats poke every 1.5 seconds and can be turned on or off at any time.
    --When poking scale factors in memory during battle, switch your style to allow them take effect.
    --If you poke status edits to memory, they will be saved to the save data using the game's save interface.
    --Check "Direct Mode" for directly editing the save on the Xbox360 hdd. (will be fixed for freeboot setups in the next few builds...)

    --You can edit settings.txt to change your ip and profile id if needed.


    Any questions I'll try to answer them as best as possible.


    Status Editor:


    Equipment Editor:


    Object Editor:


    Download from here:
    http://www.360haven.com/forums/downl...o=file&id=1158
    thanks for the awesome work.

 

 

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