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[Alpha] Lightning Returns Basic SE v0.57 - Page 19
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  1. #145
    Junior Member
    Archer Mac is offline
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    Re: Lightning Returns Basic Save Editor v0.07

    By using the save editor you're doing exactly that, forcing it to show that you have a DLC garb by adding it's ID but the game can't load any data for it because it can't find it so it writes you some generic unknown text and other garbage instead.



    DLC actually isn't tied to the saves. You can take out the DLC files and the game won't complain upon loading, it will revert to a standard garb if it was in the active list and won't leave traces of dlc which is good in a way if people want to share saves - the game won't complain about any missing DLC. So it seems they treat DLC like any other garb only sorted in a different list, the barter shop instead of an ingame merchant...which is kind of understandable since they already built them into the game, left the identifiers on disc and took the data out to sell it.

    Also I just went through the missing garb list of my japanese save. ka_07 and ja_07 aren't missing so they are normal garbs which I acquired by playing. I know it's not much help lol, but at least you know it's actually there somewhere.

  2. #146
    Special Member
    Demon

    Lady Esdeath is offline
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    Re: Lightning Returns Basic Save Editor v0.07

    Quote Originally Posted by Archer Mac View Post
    Also I just went through the missing garb list of my japanese save. ka_07 and ja_07 aren't missing so they are normal garbs which I acquired by playing. I know it's not much help lol, but at least you know it's actually there somewhere.
    I put them as missing cause they're not listed when I loaded up the NA Saves I have.
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  3. #147
    Junior Member
    Archer Mac is offline
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    Re: Lightning Returns Basic Save Editor v0.07

    Oh, ka_07 ja_07 ca_07 ba_07 don't exist, not that they don't appear.
    I misunderstood how "missing" they were and since they weren't on my list of missing garbs I assumed they're there. I didn't count them the first time because they're not there, I recall now after I reopened the save in the editor. :D

    Here's the thing. You're missing two regular outfits, and I narrowed them down to 4 IDs. There is also another ID which is problematic. The rest are OK, if you paired them up right that is. :P

    Carnaval Crusher - secret shop after day 9, any difficulty (only Astral Lord is hard mode secret shop locked)
    Woodland Walker (can't recall origin...original color is green camo)

    cos_ca05 - Candy Raver
    cos_ca04 - Candy Raver(Again? Odd)
    cos_ia03 - Dangerous Blossom
    cos_ja03 - Dangerous Blossom
    These 4 IDs I have, and I have only one of each garb you mentioned, so Crusher/Walker are among these duplicates.
    Aesthetically, Woodland Walker shares the same base as Candy Raver which is all a variation of Dark Muse so it explains why they are all CA, now it's just a matter of 04/05.
    Carnaval, I would bet on ja03 because the whole JA line shares the same base, I know how each of those look without the game running....and it just hit me, the Dangerous Blossom is indeed in the Heartstealer line of IA. You don't even need to test that, rename ja03 into Carnaval Crusher.

    cos_ea03 - You identified it as "Blue Mage"
    I Don't have this ID in my save but I do have a Blue Mage. Probably the one you doubt - cos_ea02. So ea03 is either a duplicate (unlikely) or a yet unknown garb.
    The rest is all on account and appears good. For the full comparison analysis check the PDF, but I already wrote the most important parts here.

    I guess you were manually modding back and forth to identify all of this...that's some hard and awesome work. I hope Echelo saw the post, page 18! :D
    Excluding DLC it'll be the complete list after the two needed garb changes and one... re-identification.
    zb_04 is Utsusemi (one of seven samurai dlcs, all zb_0X)
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    Last edited by Archer Mac; 02-13-2014 at 05:34 AM.

  4. #148
    Member
    Leongard is offline
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    Re: Lightning Returns Basic Save Editor v0.19

    Awesome Editor! Great how quick you got it out and working so well too! So many features already. I look forward to the final tool and I'm sure I speak for everyone when I say thank you for your time :)

    Also, I know some of the older FFXIII editors just left item names out so I'm curious: Do you plan on leaving the item/equipment names the way they are or filling them out w/ their actual in-game names?
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  5. #149
    ariel32

    Re: Lightning Returns Basic Save Editor v0.15

    i just found this thread for the save edito, but when i try to load my save from my 360 i get handling error. what do i need to fix this?

  6. #150
    Junior Member
    FerBedolla is offline
    Join Date : Nov 2011
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    Re: Lightning Returns Basic Save Editor v0.07

    That was fast o.o, thank you!

  7. #151
    Haven Donator
    Fen is offline
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    Re: Lightning Returns Basic Save Editor v0.07

    OK. This is uber cool, many thanks!

  8. #152
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    Knivesz is offline
    Join Date : Jul 2013
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    Re: Lightning Returns Basic Save Editor v0.19

    Thanks a lot sir <3

 

 

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