Last edited by CloudStrife7x; 02-26-2014 at 02:57 AM.
Hex codes for the Abilities(PS3) by SinisterxEQ from Gamefaqs:
I hope this will help this tool advance in some way.
is there anyway to edit inventory items like stones to level Magic "level boost" or add magic elements (xbox360)



thanks a lot is awesome work!

After several days of using this, gotta say, this is just what I wanted - great options, works really well. I know I said I liked it before, like isn't the right word any longer - I love it. Great work!
I found this (obviously machine translated) list of BSD codes that might help with finding the offsets for the number of defeated monsters. Maybe you can even un-extinct them that way :).
Also, has anyone had any success duplicating abilities? When I paste write an ability in HxD (the abilities are 32 blocks long, right?) into the nulled space reserved for extra abilities (at least I assume that's the correct space, the abilities plus the nulled space is exactly 400 sets of blocks long), nothing happens. The game loads normally, but the ability isn't there either.Code:[Gorgonopsid] ( 80 animals punitive already ) 00025D2D 00000050 [Gremlins ?] ( 120 animals already punitive ) 00025D38 00000078 [Trifid ?] ( 80 animals punitive already ) 00025D43 00000050 [Rafflesia ?] ( 100 animals already punitive ) 00025D4E 00000064 [Miniflan?] ( 100 animals already punitive ) 00025D59 00000064 [Reaver?] ( 30 animals punitive already ) 00025D64 0000001E [Goblin ?] ( 90 animals punitive already ) 00025D7A 0000005A [Schrodinger ?] ( 60 animals punitive already ) 00025D85 0000003C [Hoplite ?] ( 80 animals punitive already ) 00025D90 00000050 [Dreadnought ?] ( 30 animals punitive already ) 00025D9B 0000001E [Meonekton] 00025DA6 0000FFFF ( 65535 animals punitive already ) [Skata'ne ?] ( 60 animals punitive already ) 00025DBC 0000003C [Gurangatch ?] ( 30 animals punitive already ) 00025DC7 0000001E ? Grand Gutch battle after the victory against the conditional main quest ( dead Dune ) 4-2 in " Thieves volunteer " [Cactuar ?] ( 30 animals punitive already ) 00025DD2 0000001E [Niblet ?] ( 120 animals already punitive ) 00025E14 00000078 [Goblot ?] ( 80 animals punitive already ) 00025E35 00000050 [Hanuman ?] ( 100 animals already punitive ) 00025E4B 00000064 [Sugriva ?] ( 30 animals punitive already ) 00025E6C 0000001E ? room after the events of The first test of the third [Gaunt ?] ( 60 animals punitive already ) 00025EB9 0000003C [Dryad ?] ( 100 animals already punitive ) 00025EC4 00000064 ? x6 round after winning conditional Dryad ( Wilderness ) in " for a little peace " sub- quest [Arcangeli ?] ( 30 animals punitive already ) 00025ECF 0000001E ? room after the events of The first test of the second [Skeleton ?] ( 60 animals punitive already ) 00025EDA 0000003C [Zaltys ?] ( 30 animals punitive already ) 00025EFB 0000001E [Zomok ?] ( 30 animals punitive already ) 00025F1C 0000001E [Chocobo Eater ?] ( 30 animals punitive already ) 00025F27 0000001E ? Chocobo Eater game after winning conditional ( Wilderness ) in " what you eat nest in chaos " sub- quest [Earth Eater ?] ( 30 animals punitive already ) 00025F32 0000001E [Chimera ? ?] ( 15 animals punitive already ) 00025F3D 0000000F ? room after the events of third test of the first [Cyclops ?] ( 30 animals punitive already ) 00025F48 0000001E [Desert Sahagin ?] ( 80 animals punitive already ) 00025FB6 00000050 [Ectopudding ?] ( 60 animals punitive already ) 00025FCC 0000003C [Protoflorian ?] ( 30 animals punitive already ) 00025FD7 0000001E
Last edited by MancombSeepgood; 02-27-2014 at 09:52 PM. Reason: Translated monster names