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[Alpha] Lightning Returns Basic SE v0.57 - Page 77
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  1. #609
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: Lightning Returns Basic Save Editor v0.50

    Quote Originally Posted by bangorrhea View Post
    http://aldostools.org/ps3tools.html




    Echelo: I test some different USB-Devices..I did not get "all (without that count you´ve written) Accessories" to work..always the Same "XBox Freeze" while Loading..so I have to hardreset it..
    Did you make sure to remove all adornments from all schemata before editing?

  2. #610
    Haven Donator
    evilhotice is offline
    Join Date : Dec 2010
    Location : Fayetteville, North Carolina, United States
    Posts : 222
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    Re: Lightning Returns Basic Save Editor v0.50

    Not sure if anyone knows this but if your recovery item slots aren't filled before modding the recovery items then you will lose those empty slots. This happened to me after I completed the main quest for the dead dunes. I was awarded an extra recovery item slot which brought it to 7 slots. Only 3 slots were filled. So I loaded my save in the editor to add some turbo ethers in the 4th slot. I saved and booted up the save and in game I looked at my recovery items and noticed I didn't have 7 slots anymore. I now have 4 slots. In other words the empty slots were deleted or removed. I noticed the same thing with the EP. The cap was at 7. Before modding I only had 3 available EP to use(cap still at 7). After modding the cap went from 7 to 3 because I had 3 available. Maybe this could be prevented in the next update? The editor should have been able to keep the same amount of recovery slots and EP before and after modding without it reducing the cap for both.
    Downloads : 29 || Uploads : 0 || Rep Power : 3831 || Posts : 222 || Thanks : 114 || Thanked 8 Times in 8 Posts



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  3. #611
    bangorrhea

    Re: Lightning Returns Basic Save Editor v0.50

    Quote Originally Posted by Echelo View Post
    Did you make sure to remove all adornments from all schemata before editing?
    I only have one save file on USB..
    Yes. 1st I delete all Adornments..save..after that..remove all Accessories..than add all..than remove 5..save..go to game..Freeze..
    2nd I delete all Adornments..save..afte that..remove all Accessories..than add all..than remove 5..save..add all Adornments..Freeze..

    Or did you mean: In Game..remove all Adornments..save..and edit with Editor..so it works?..ok I try.

  4. #612
    Junior Member
    quyvnguyen is offline
    Join Date : Dec 2011
    Posts : 8
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    Re: Lightning Returns Basic Save Editor v0.50

    Pre-order dlc garbs are there except (Spira's Summoner, Sphere Hunter, Cosmocrator, Celetial Body, and Moogle Queen Garbs) I looked through the editor multiple times already and those garbs aren't there.

  5. #613
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: Lightning Returns Basic Save Editor v0.50

    Quote Originally Posted by bangorrhea View Post
    I only have one save file on USB..
    Yes. 1st I delete all Adornments..save..after that..remove all Accessories..than add all..than remove 5..save..go to game..Freeze..
    2nd I delete all Adornments..save..afte that..remove all Accessories..than add all..than remove 5..save..add all Adornments..Freeze..

    Or did you mean: In Game..remove all Adornments..save..and edit with Editor..so it works?..ok I try.
    First page of this thread says....
    (WARNING: Remove all adornments from all your schemata while in game before saving and loading into the tool)

    - - - Updated - - -

    Quote Originally Posted by evilhotice View Post
    Not sure if anyone knows this but if your recovery item slots aren't filled before modding the recovery items then you will lose those empty slots. This happened to me after I completed the main quest for the dead dunes. I was awarded an extra recovery item slot which brought it to 7 slots. Only 3 slots were filled. So I loaded my save in the editor to add some turbo ethers in the 4th slot. I saved and booted up the save and in game I looked at my recovery items and noticed I didn't have 7 slots anymore. I now have 4 slots. In other words the empty slots were deleted or removed. I noticed the same thing with the EP. The cap was at 7. Before modding I only had 3 available EP to use(cap still at 7). After modding the cap went from 7 to 3 because I had 3 available. Maybe this could be prevented in the next update? The editor should have been able to keep the same amount of recovery slots and EP before and after modding without it reducing the cap for both.
    Don't worry, I'll handle it. Thanks for reporting.

  6. #614
    Junior Member
    MancombSeepgood is offline
    Join Date : Feb 2014
    Posts : 14
    Array

    Re: Lightning Returns Basic Save Editor v0.50

    Are you gonna add ability modification in your next update? Editing the cost of abilities is pretty straightforward (the ATB cost reduction is 2D bytes from the start of each ability; it counts backwards from 00, so FF is one, FE is two and so forth), but editing the strength of each ability seems to be more involved.

    The strength is determined by the last four bytes of each ability, but each ability seems to have a different formula or reference value to work out the actual strength. Attack, for example, seems to have 1.00 as a reference value, so FF FF FF E7, for example, is 0.75 (1.00 - 0.25; 100h - E7h is 19h, which is 25 in decimal) , 00 00 00 19 is 1.25. Working out these base values would go a long way towards making full ability editing possible.

    Also, how big is the difference in file structure between the 360 and PS3 files? I posted a list of offsets containing the number of defeated monsters a few pages back - is that information even useful for the 360 version?

    EDIT: At least for items, components etc., the correct positions seem to be offset by -108h (so 108h earlier in the file) when compared to 360 saves.
    Last edited by MancombSeepgood; 03-04-2014 at 07:53 PM.

  7. #615
    bangorrhea

    Re: Lightning Returns Basic Save Editor v0.50

    Now I removed Accessories & Adornments in Game..than Save..than Edit..it works..Oh man..lol

    THX Echelo

  8. #616
    XcelDson

    Re: Lightning Returns Basic Save Editor v0.55

    I have to say I really like this tool keep up the good work

 

 

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