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[Alpha] Lightning Returns Basic SE v0.57 - Page 80
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  1. #633
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: Lightning Returns Basic Save Editor v0.56

    Quote Originally Posted by JoeMcCool View Post
    Nice work, i'm happy about the PS3 tools. Thanks a lot.





    I've seen there is a way for more gp/ep. Maybe you would like to add it.

    Dont know if this helps (it's from here):
    [GP99 UP TO]
    2000138A 00030570

    [GP99 MAX]
    2000138E 00030570
    I've put gp/ep up to 1,000,000 before. It was the first mod I did before this editor was released. The game will still reset it back.

  2. #634
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: Lightning Returns Basic Save Editor v0.56

    Quote Originally Posted by blondie987 View Post
    is there a way to equip/unequip weapons or schemata in the editor?
    No. Its possible to add support like this, but I don't have any plans to do so. You can just do it in the game anyway.

  3. #635
    Member
    jansons is offline
    Join Date : Mar 2011
    Posts : 33
    Array

    Re: Lightning Returns Basic Save Editor v0.56

    Great job on the editor. i have been waiting to start the game wanting an editor to allow for an easier playthrough. I will test it out this weekend.

  4. #636
    JoeMcCool

    Re: Lightning Returns Basic Save Editor v0.56

    Quote Originally Posted by Echelo View Post
    I've put gp/ep up to 1,000,000 before. It was the first mod I did before this editor was released. The game will still reset it back.
    i tried the 99 gp/ep using both codes in bsd and it worked for me. The game did not reset it back and as i returned to ark i got new 99 gp/ep but you can only see them in menu (ep-abilities). i think i can use your editor to remove the 99 gp/ep if i don't want it furthermore. That's nice (and of course all the other features) because it was not possible in bsd.

  5. #637
    XeDev
    Echelo is offline
    Join Date : Oct 2011
    Posts : 247
    Array

    Re: Lightning Returns Basic Save Editor v0.56

    Quote Originally Posted by JoeMcCool View Post
    i tried the 99 gp/ep using both codes in bsd and it worked for me. The game did not reset it back and as i returned to ark i got new 99 gp/ep but you can only see them in menu (ep-abilities). i think i can use your editor to remove the 99 gp/ep if i don't want it furthermore. That's nice (and of course all the other features) because it was not possible in bsd.
    I'll add the option to up the gp/ep in the next few builds. If it sticks it sticks.

  6. #638
    Member
    Leongard is offline
    Join Date : Dec 2011
    Age : 27
    Posts : 39
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    Re: Lightning Returns Basic Save Editor v0.56

    Great tool echelo! Awesome work getting it together so quickly and updating it. I'm sure I speak for everyone here when I say I appreciate the work that you do.

    I'm also sure it comes to no suprise (and probably posted already) but the open/save to USB option is not working.
    Details from Unhandled exception:

    ************** Exception Text **************
    System.Exception: Part of path not found: DataContentE000012345678901
    at CLKsFATXLib.Drive.FolderFromPath(String Path)
    at ..(Object , EventArgs )
    at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e)
    at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e)
    at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e)
    at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met)
    at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea)
    at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
    at System.Windows.Forms.ToolStrip.WndProc(Message& m)
    at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m)
    at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Lightning Returns Basic Save Editor
    Assembly Version: 0.0.5.5
    Win32 Version: 0.0.5.5
    CodeBase: file:///A:/Games/Game%20Editors/FF/FFXIII-LR/Lightning%20Returns%20Basic%20Save%20Editor%20v0.5 6%20(Echelo)/Lightning%20Returns%20Basic%20Save%20Editor.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    {6c85fe07-d49e-4eb0-ab21-40eb2299a3ad}
    Assembly Version: 0.0.0.0
    Win32 Version: 0.0.5.5
    CodeBase: file:///A:/Games/Game%20Editors/FF/FFXIII-LR/Lightning%20Returns%20Basic%20Save%20Editor%20v0.5 6%20(Echelo)/Lightning%20Returns%20Basic%20Save%20Editor.exe
    ----------------------------------------
    System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Not a necessity by any means but I hope it helps you fix it. Anyway, everything else works wonders! Keep up the good work
    Downloads : 27 || Uploads : 0 || Rep Power : 3282 || Posts : 39 || Thanks : 122 || Thanked 4 Times in 3 Posts



    Never Back Down

  7. #639
    chubee

    Re: Lightning Returns Basic Save Editor v0.56

    Yesterday, I played for about three hours and was really satisfied with all the upgrade I can get. Back to the question I had, I saw some of the garb as "Unknowned". I supposed these are DLC-garbs. Is there really no way to make them work without having download the DLC itself?

    On a sidenote, talking about DLC-garb, I saw mine appeared in the editor as: Unknown garb (cos_XXXX). They didn't seem to have a proper name.

    Good work as always and I wish you luck with the ability list.

  8. #640
    Junior Member
    360HAVEN
    hamburgers is offline
    Join Date : Jan 2014
    Posts : 23
    Array

    Re: Lightning Returns Basic Save Editor v0.56

    hey echelo, good work on your editor m8, question, what does the time and the location editor do, cant get them to work

    had a break from lightning returns for a bit, was playing Desert Island Riptide, which was way much better XD

 

 

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