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  1. #81
    fizmansor

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    I'm using HxD editor .. It works

  2. #82
    Haven Donator
    mc2011 is offline
    Join Date : Feb 2011
    Location : Kuala Lumpur - Malaysia
    Posts : 62
    Array

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by fizmansor View Post
    I'm using HxD editor .. It works
    Can you post a screen shot on what you did in HxD please, I wanna see what I did wrong.

    Edit: Never mind, finally got it to work. Thanks for the list of monsters! Now my Monsters Bestiary are completed!!
    Last edited by mc2011; 04-07-2014 at 09:05 AM.

  3. #83
    Eternal

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    I was going by what a friend said. Tried them out myself today and they're working fine. Cheers.

  4. #84
    fizmansor

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    List of all abilities with max level, lowest atb cost and with Rare Synthesis auto-abilities. Based on what Ryudo posted.

    Also missing Fire, Blizzard, Thunder, Aero, Elementaga, NulAll Guard, Heroic Guard, Deprotectga, Deshellga, Slowga, Imperilga, Dispelga, Cursega & Disaster. I try to update the list as soon as I can.

    Code:
    ac300_00_40 = ATB Charge (Level *)
    61 63 33 30 30 5F 30 30 5F 34 30 00 00 00 61 63 33 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 28
    
    at010_00_40 = Attack (Level *)
    61 74 30 31 30 5F 30 30 5F 34 30 00 00 00 61 74 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 C8
    
    at010_10_40 = Flamestrike (Level *)
    61 74 30 31 30 5F 31 30 5F 34 30 00 00 00 61 74 30 31 30 5F 31 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_20_40 = Froststrike (Level *)
    61 74 30 31 30 5F 32 30 5F 34 30 00 00 00 61 74 30 31 30 5F 32 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_30_40 = Sparkstrike (Level *)
    61 74 30 31 30 5F 33 30 5F 34 30 00 00 00 61 74 30 31 30 5F 33 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_50_40 = Galestrike (Level *)
    61 74 30 31 30 5F 35 30 5F 34 30 00 00 00 61 74 30 31 30 5F 35 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at060_00_40 = Light Slash (Level *)
    61 74 30 36 30 5F 30 30 5F 34 30 00 00 00 61 74 30 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FE 00 00 00 00 6E
    
    at130_00_40 = Beat Down (Level *)
    61 74 31 33 30 5F 30 30 5F 34 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 F1 00 00 00 00 96
    
    at150_00_40 = Fatal Sweep (Level *)
    61 74 31 35 30 5F 30 30 5F 34 30 00 00 00 61 74 31 35 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FD 00 00 00 00 55
    
    at160_00_40 = Charged Strike (Level *)
    61 74 31 36 30 5F 30 30 5F 34 30 00 00 00 61 74 31 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 C8
    
    at520_00_40 = Blitz (Level *)
    61 74 35 32 30 5F 30 30 5F 34 30 00 00 00 61 74 35 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FB 00 00 00 01 68
    
    at620_00_40 = Area Sweep (Level *)
    61 74 36 32 30 5F 30 30 5F 34 30 00 00 00 61 74 36 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 68 70 31 30 70 00 00 00 00 00 05 FE 00 00 00 00 41
    
    at620_10_40 = Heat Blitz (Level *)
    61 74 36 32 30 5F 31 30 5F 34 30 00 00 00 61 74 36 32 30 5F 31 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_20_40 = Ice Blitz (Level *)
    61 74 36 32 30 5F 32 30 5F 34 30 00 00 00 61 74 36 32 30 5F 32 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_30_40 = Electric Blitz (Level *)
    61 74 36 32 30 5F 33 30 5F 34 30 00 00 00 61 74 36 32 30 5F 33 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_50_40 = Aero Blitz (Level *)
    61 74 36 32 30 5F 35 30 5F 34 30 00 00 00 61 74 36 32 30 5F 35 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at700_00_40 = Punt (Level *)
    61 74 37 30 30 5F 30 30 5F 34 30 00 00 00 61 74 37 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 68 70 31 30 70 00 00 00 00 00 05 FE 00 00 00 00 4B
    
    at800_00_40 = Heavy Slash (Level *)
    61 74 38 30 30 5F 30 30 5F 34 30 00 00 00 61 74 38 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 F1 00 00 00 03 20
    
    av010_00_40 = Evade (Level *)
    61 76 30 31 30 5F 30 30 5F 34 30 00 00 00 61 76 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    ga010_00_40 = Counterblow (Level *)
    67 61 30 31 30 5F 30 30 5F 34 30 00 00 00 67 61 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 F6 00 00 00 00 14
    
    ga110_00_40 = Counterspell (Level *)
    67 61 31 31 30 5F 30 30 5F 34 30 00 00 00 67 61 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 F6 00 00 00 00 14
    
    gd010_00_40 = Steelguard (Level *) 
    67 64 30 31 30 5F 30 30 5F 34 30 00 00 00 67 64 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 0F
    
    gd020_00_40 = Guard (Level *) 
    67 64 30 32 30 5F 30 30 5F 34 30 00 00 00 67 64 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0F
    
    gd030_00_40 = Light Guard (Level *) 
    67 64 30 33 30 5F 30 30 5F 34 30 00 00 00 67 64 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 0A
    
    gd040_00_40 = Heavy Guard (Level *) 
    67 64 30 34 30 5F 30 30 5F 34 30 00 00 00 67 64 30 34 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 14
    
    gd110_00_40 = Mediguard (Level *) 
    67 64 31 31 30 5F 30 30 5F 34 30 00 00 00 67 64 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    ma000_00_40 = Ruin (Level *)
    6D 61 30 30 30 5F 30 30 5F 34 30 00 00 00 6D 61 30 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 B4
    
    ma020_00_40 = Ruinga (Level *)
    6D 61 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 61 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 EC 00 00 00 02 49
    
    ma100_00_40 = Magnet (Level *) 
    6D 61 31 30 30 5F 30 30 5F 34 30 00 00 00 6D 61 31 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    mb010_00_40 = Fira (Level *)
    6D 62 30 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 EB
    
    mb020_00_40 = Firaga (Level *)
    6D 62 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 02 A3
    
    mb030_00_40 = Flare (Level *) 
    6D 62 30 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb110_00_40 = Blizzara (Level *)
    6D 62 31 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 EB
    
    mb120_00_40 = Blizzaga (Level *)
    6D 62 31 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 02 A3
    
    mb130_00_40 = Chill (Level *)
    6D 62 31 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb210_00_40 = Thundara (Level *)
    6D 62 32 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 3D
    
    mb220_00_40 = Thundaga (Level *)
    6D 62 32 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 00 5A
    
    mb230_00_40 = Surge (Level *)
    6D 62 32 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb410_00_40 = Aerora (Level *)
    6D 62 34 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 3D
    
    mb420_00_40 = Aeroga (Level *)
    6D 62 34 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 00 5A
    
    mb430_00_40 = Tornado (Level *)
    6D 62 34 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mc100_00_40 = Flamespark (Level *)
    6D 63 31 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 31 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc110_00_40 = Flamesparka (Level *)
    6D 63 31 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 31 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc200_00_40 = Firestorm (Level *)
    6D 63 32 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 32 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc210_00_40 = Firestorma (Level *)
    6D 63 32 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 32 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc300_00_40 = Icespark (Level *)
    6D 63 33 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 33 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc310_00_40 = Icesparka (Level *)
    6D 63 33 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 33 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc400_00_40 = Icestorm (Level *)
    6D 63 34 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 34 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc410_00_40 = Icestorma (Level *)
    6D 63 34 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 34 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc900_00_40 = Element (Level *) 
    6D 63 39 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 39 30 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 3D
    
    mc910_00_40 = Elementa (Level *) 
    6D 63 39 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 39 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 3D
    
    mg000_00_40 = Deprotect (Level *) 
    6D 67 30 30 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 30 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 1E
    
    mg010_00_40 = Deshell (Level *) 
    6D 67 30 31 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 1E
    
    mg020_00_40 = Poison (Level *)
    6D 67 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 32 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 0F
    
    mg220_00_40 = Poisonga (Level *) 
    6D 67 32 32 30 5F 30 30 5F 34 30 00 00 00 6D 67 32 32 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 EC 00 00 00 00 0F
    
    mg030_00_40 = Imperil (Level *) 
    6D 67 30 33 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg240_00_40 = Dispel (Level *) 
    6D 67 32 34 30 5F 30 30 5F 34 30 00 00 00 6D 67 32 34 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 6D 67 31 30 70 00 00 00 00 00 05 F6 00 00 00 00 04
    
    mg500_00_40 = Slow (Level *) 
    6D 67 35 30 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 0F
    
    mg530_00_40 = Curse (Level *) 
    6D 67 35 33 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 33 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 0F
    
    mg560_00_40 = Debrave (Level *)
    6D 67 35 36 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg760_00_40 = Debravega (Level *) 
    6D 67 37 36 30 5F 30 30 5F 34 30 00 00 00 6D 67 37 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 EC 00 00 00 00 1E
    
    mg570_00_40 = Defaith (Level *) 
    6D 67 35 37 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 37 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg770_00_40 = Defaithga (Level *) 
    6D 67 37 37 30 5F 30 30 5F 34 30 00 00 00 6D 67 37 37 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 EC 00 00 00 00 1E

  5. #85
    Gfx Artist
    Rpg_Fan

    Ryudo is offline
    Join Date : Dec 2010
    Location : Netherlands
    Posts : 925
    Array

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by fizmansor View Post
    List of all abilities with max level, lowest atb cost and with Rare Synthesis auto-abilities. Based on what Ryudo posted.

    Also missing Fire, Blizzard, Thunder, Aero, Elementaga, NulAll Guard, Heroic Guard, Deprotectga, Deshellga, Slowga, Imperilga, Dispelga, Cursega & Disaster. I try to update the list as soon as I can.

    Code:
    ac300_00_40 = ATB Charge (Level *)
    61 63 33 30 30 5F 30 30 5F 34 30 00 00 00 61 63 33 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 28
    
    at010_00_40 = Attack (Level *)
    61 74 30 31 30 5F 30 30 5F 34 30 00 00 00 61 74 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 C8
    
    at010_10_40 = Flamestrike (Level *)
    61 74 30 31 30 5F 31 30 5F 34 30 00 00 00 61 74 30 31 30 5F 31 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_20_40 = Froststrike (Level *)
    61 74 30 31 30 5F 32 30 5F 34 30 00 00 00 61 74 30 31 30 5F 32 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_30_40 = Sparkstrike (Level *)
    61 74 30 31 30 5F 33 30 5F 34 30 00 00 00 61 74 30 31 30 5F 33 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at010_50_40 = Galestrike (Level *)
    61 74 30 31 30 5F 35 30 5F 34 30 00 00 00 61 74 30 31 30 5F 35 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 AA
    
    at060_00_40 = Light Slash (Level *)
    61 74 30 36 30 5F 30 30 5F 34 30 00 00 00 61 74 30 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FE 00 00 00 00 6E
    
    at130_00_40 = Beat Down (Level *)
    61 74 31 33 30 5F 30 30 5F 34 30 00 00 00 61 74 31 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 F1 00 00 00 00 96
    
    at150_00_40 = Fatal Sweep (Level *)
    61 74 31 35 30 5F 30 30 5F 34 30 00 00 00 61 74 31 35 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FD 00 00 00 00 55
    
    at160_00_40 = Charged Strike (Level *)
    61 74 31 36 30 5F 30 30 5F 34 30 00 00 00 61 74 31 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 C8
    
    at520_00_40 = Blitz (Level *)
    61 74 35 32 30 5F 30 30 5F 34 30 00 00 00 61 74 35 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FB 00 00 00 01 68
    
    at620_00_40 = Area Sweep (Level *)
    61 74 36 32 30 5F 30 30 5F 34 30 00 00 00 61 74 36 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 68 70 31 30 70 00 00 00 00 00 05 FE 00 00 00 00 41
    
    at620_10_40 = Heat Blitz (Level *)
    61 74 36 32 30 5F 31 30 5F 34 30 00 00 00 61 74 36 32 30 5F 31 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_20_40 = Ice Blitz (Level *)
    61 74 36 32 30 5F 32 30 5F 34 30 00 00 00 61 74 36 32 30 5F 32 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_30_40 = Electric Blitz (Level *)
    61 74 36 32 30 5F 33 30 5F 34 30 00 00 00 61 74 36 32 30 5F 33 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at620_50_40 = Aero Blitz (Level *)
    61 74 36 32 30 5F 35 30 5F 34 30 00 00 00 61 74 36 32 30 5F 35 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 FB 00 00 00 01 27
    
    at700_00_40 = Punt (Level *)
    61 74 37 30 30 5F 30 30 5F 34 30 00 00 00 61 74 37 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 68 70 31 30 70 00 00 00 00 00 05 FE 00 00 00 00 4B
    
    at800_00_40 = Heavy Slash (Level *)
    61 74 38 30 30 5F 30 30 5F 34 30 00 00 00 61 74 38 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 36 30 00 00 00 00 00 05 F1 00 00 00 03 20
    
    av010_00_40 = Evade (Level *)
    61 76 30 31 30 5F 30 30 5F 34 30 00 00 00 61 76 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    ga010_00_40 = Counterblow (Level *)
    67 61 30 31 30 5F 30 30 5F 34 30 00 00 00 67 61 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 F6 00 00 00 00 14
    
    ga110_00_40 = Counterspell (Level *)
    67 61 31 31 30 5F 30 30 5F 34 30 00 00 00 67 61 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 F6 00 00 00 00 14
    
    gd010_00_40 = Steelguard (Level *) 
    67 64 30 31 30 5F 30 30 5F 34 30 00 00 00 67 64 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 0F
    
    gd020_00_40 = Guard (Level *) 
    67 64 30 32 30 5F 30 30 5F 34 30 00 00 00 67 64 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0F
    
    gd030_00_40 = Light Guard (Level *) 
    67 64 30 33 30 5F 30 30 5F 34 30 00 00 00 67 64 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FE 00 00 00 00 0A
    
    gd040_00_40 = Heavy Guard (Level *) 
    67 64 30 34 30 5F 30 30 5F 34 30 00 00 00 67 64 30 34 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 14
    
    gd110_00_40 = Mediguard (Level *) 
    67 64 31 31 30 5F 30 30 5F 34 30 00 00 00 67 64 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 30 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    ma000_00_40 = Ruin (Level *)
    6D 61 30 30 30 5F 30 30 5F 34 30 00 00 00 6D 61 30 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 72 67 70 5F 65 00 00 00 00 00 05 FD 00 00 00 00 B4
    
    ma020_00_40 = Ruinga (Level *)
    6D 61 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 61 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 EC 00 00 00 02 49
    
    ma100_00_40 = Magnet (Level *) 
    6D 61 31 30 30 5F 30 30 5F 34 30 00 00 00 6D 61 31 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 0A
    
    mb010_00_40 = Fira (Level *)
    6D 62 30 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 EB
    
    mb020_00_40 = Firaga (Level *)
    6D 62 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 02 A3
    
    mb030_00_40 = Flare (Level *) 
    6D 62 30 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb110_00_40 = Blizzara (Level *)
    6D 62 31 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 EB
    
    mb120_00_40 = Blizzaga (Level *)
    6D 62 31 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 02 A3
    
    mb130_00_40 = Chill (Level *)
    6D 62 31 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 31 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb210_00_40 = Thundara (Level *)
    6D 62 32 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 3D
    
    mb220_00_40 = Thundaga (Level *)
    6D 62 32 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 00 5A
    
    mb230_00_40 = Surge (Level *)
    6D 62 32 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 32 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mb410_00_40 = Aerora (Level *)
    6D 62 34 31 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 31 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 36 30 30 00 00 00 00 00 05 F6 00 00 00 00 3D
    
    mb420_00_40 = Aeroga (Level *)
    6D 62 34 32 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 32 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 38 30 5F 35 37 30 00 00 00 00 00 05 F1 00 00 00 00 5A
    
    mb430_00_40 = Tornado (Level *)
    6D 62 34 33 30 5F 30 30 5F 34 30 00 00 00 6D 62 34 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 61 73 70 5F 64 00 00 00 00 00 05 EC 00 00 00 03 20
    
    mc100_00_40 = Flamespark (Level *)
    6D 63 31 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 31 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc110_00_40 = Flamesparka (Level *)
    6D 63 31 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 31 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc200_00_40 = Firestorm (Level *)
    6D 63 32 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 32 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc210_00_40 = Firestorma (Level *)
    6D 63 32 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 32 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc300_00_40 = Icespark (Level *)
    6D 63 33 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 33 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc310_00_40 = Icesparka (Level *)
    6D 63 33 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 33 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc400_00_40 = Icestorm (Level *)
    6D 63 34 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 34 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 FB 00 00 00 00 72
    
    mc410_00_40 = Icestorma (Level *)
    6D 63 34 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 34 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 5A
    
    mc900_00_40 = Element (Level *) 
    6D 63 39 30 30 5F 30 30 5F 34 30 00 00 00 6D 63 39 30 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 FB 00 00 00 00 3D
    
    mc910_00_40 = Elementa (Level *) 
    6D 63 39 31 30 5F 30 30 5F 34 30 00 00 00 6D 63 39 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 33 30 30 5F 30 30 00 00 00 05 F1 00 00 00 00 3D
    
    mg000_00_40 = Deprotect (Level *) 
    6D 67 30 30 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 30 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 1E
    
    mg010_00_40 = Deshell (Level *) 
    6D 67 30 31 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 31 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 1E
    
    mg020_00_40 = Poison (Level *)
    6D 67 30 32 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 32 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 0F
    
    mg220_00_40 = Poisonga (Level *) 
    6D 67 32 32 30 5F 30 30 5F 34 30 00 00 00 6D 67 32 32 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 EC 00 00 00 00 0F
    
    mg030_00_40 = Imperil (Level *) 
    6D 67 30 33 30 5F 30 30 5F 34 30 00 00 00 6D 67 30 33 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg240_00_40 = Dispel (Level *) 
    6D 67 32 34 30 5F 30 30 5F 34 30 00 00 00 6D 67 32 34 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 6D 67 31 30 70 00 00 00 00 00 05 F6 00 00 00 00 04
    
    mg500_00_40 = Slow (Level *) 
    6D 67 35 30 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 30 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 0F
    
    mg530_00_40 = Curse (Level *) 
    6D 67 35 33 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 33 30 5F 30 30 00 00 00 00 00 00 61 61 5F 72 61 74 31 30 30 5F 30 30 00 00 00 05 F6 00 00 00 00 0F
    
    mg560_00_40 = Debrave (Level *)
    6D 67 35 36 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg760_00_40 = Debravega (Level *) 
    6D 67 37 36 30 5F 30 30 5F 34 30 00 00 00 6D 67 37 36 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 EC 00 00 00 00 1E
    
    mg570_00_40 = Defaith (Level *) 
    6D 67 35 37 30 5F 30 30 5F 34 30 00 00 00 6D 67 35 37 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 F6 00 00 00 00 1E
    
    mg770_00_40 = Defaithga (Level *) 
    6D 67 37 37 30 5F 30 30 5F 34 30 00 00 00 6D 67 37 37 30 5F 30 30 00 00 00 00 00 00 77 65 61 72 5F 73 70 30 32 30 00 00 00 00 00 05 EC 00 00 00 00 1E

    [Edit]
    I'm a derp for not reading the post carefully.

    Awesome list, just noticed the ATB-cost is low on these.
    Downloads : 25 || Uploads : 1 || Rep Power : 5874 || Posts : 925 || Thanks : 86 || Thanked 234 Times in 134 Posts



  6. #86
    Junior Member
    NobodySociety is offline
    Join Date : Dec 2011
    Posts : 6
    Array

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    I hate to keep asking, but I'm really confused how everyone's being able to edit the monster list. I've provided a screenshot of my APP.DAT at the offset for Gorgonopsid in HxD. What am I missing?
    Attached Thumbnails Attached Thumbnails Untitled.jpg  

  7. #87
    cheater531

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Awesome! Good job on this!

  8. #88
    Eternal

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by NobodySociety View Post
    I hate to keep asking, but I'm really confused how everyone's being able to edit the monster list. I've provided a screenshot of my APP.DAT at the offset for Gorgonopsid in HxD. What am I missing?
    For Gorgon, you need to change the value in 25D2D & 25D2E. There are two bytes allocated for the enemy count (00 00). So if you want to kill 100 Gorgans, it needs to look like 00 64. The 00 is the value in 25D2D and 64 is the value in 25D2E.

 

 
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