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[Tutorial] Simple Hex Modding Final Fantasy XIII-3: Lightning Returns - Page 3
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  1. #17
    Junior Member
    TheSquall is offline
    Join Date : Nov 2012
    Posts : 8
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by Ryudo View Post
    Oh I already had a section for 9999 Components in the tutorial (and posted in the other thread). But very handy to have for Other Items, thanks!

    For Components I'd pick 9999, because you'll be using so many of them if you're upgrading a lot of weapons/shields. I ended up going through 999 really fast, so I went with 9999 this time.
    You make a great point. Updated with 9999. ;)

  2. #18
    bangorrhea

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Offset Weapon/Shield: 31AF0
    Offset Cos/Acc: 330A0

  3. #19
    One Hit Wonder
    Stevans is offline
    Join Date : Feb 2014
    Posts : 1
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    I can't get it to work sometimes when i go to inject it back in it tell's me it's not a compatible file and other time the game will say file not loaded what am i doing wrong?

  4. #20
    qwerty77

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Will this work for a decrypted PS3 save?

  5. #21
    Member
    hello_hello is offline
    Join Date : Jan 2012
    Posts : 87
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    oh my, now I can stop grinding for items. can't wait for the advance editor now :)

  6. #22
    VIP Member
    player8410 is offline
    Join Date : Sep 2011
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Thanks! Great job explaining things. I'm looking forward to giving this a try.

  7. #23
    Gfx Artist
    Rpg_Fan

    Ryudo is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by qwerty77 View Post
    Will this work for a decrypted PS3 save?
    I'm not sure if the offsets are the same for PS3 saves.. I don't have a PS3 save so I can't confirm this. But technically it should work, because I'm pretty sure it was the same for FFXIII & XIII-2.
    Downloads : 25 || Uploads : 1 || Rep Power : 5848 || Posts : 925 || Thanks : 86 || Thanked 234 Times in 134 Posts



  8. #24
    The Immortal God
    Rpg_Fan

    CloudStrife7x is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by Ryudo View Post
    I'm not sure if the offsets are the same for PS3 saves.. I don't have a PS3 save so I can't confirm this. But technically it should work, because I'm pretty sure it was the same for FFXIII & XIII-2.
    yeah this will work for ps3, i have hex edited items and the offsets are the same :)
    Downloads : 157 || Uploads : 0 || Rep Power : 24435 || Posts : 18,751 || Thanks : 4,451 || Thanked 3,096 Times in 2,607 Posts



 

 
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