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  1. #33
    Jblacks

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    http://www.mediafire.com/download/3u...z3/ff13-01.dat

    that's my save i replaced the last schema (mist wizard) with the Ultima schema and weapons thought i could add a spare schema and the paladdin one and wea_ea04/wea_ha02 and a shield

  2. #34
    Senior Member
    Demon

    13Dannyboy13 is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by Jblacks View Post
    http://www.mediafire.com/download/3u...z3/ff13-01.dat

    that's my save i replaced the last schema (mist wizard) with the Ultima schema and weapons thought i could add a spare schema and the paladdin one and wea_ea04/wea_ha02 and a shield
    You can replace any weapon, shield, or schema with no problem, but I'm pretty sure you can't add anything new.
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  3. #35
    Developer
    matthewjohn

    matthewjohn is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    U can add in hex if u know wot u doing


    Sent from my iPhone using Tapatalk

  4. #36
    Jblacks

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    if we can add recovery items we definitely can add wep/shi and costumes just need to find the correct offset- as when it goes where the rest that ive acquired in game naturally are it doesn't show (i have made allowance for the 18 bit representation).

  5. #37
    Gfx Artist
    Rpg_Fan

    Ryudo is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    The difference between Recovery Items and Equipments is that there's another area that people don't know about - that 'counts' how big your current inventory is for that category. Basically you first have to obtain a full inventory, and -then- you can add whenever you want. That's why it seems like you can only 'replace weapons/accessories/etc'. Recovery Items already has 6 spots available by default, that's why you can 'add' to it. For Components it's the same as well, they probably already calculated you'd have xx amount of items if you obtain every Component. For weapons/Shields/Accessories however, it varies greatly per player and increases as you get more.

    In particular it's this for Other Items for example:

    d°°00°0°_00001b....0°°0°00_000013....°°00 °°0_000018....°°00°°0_000013....0°°0°0°_ 000013....°°00°0°_000014....0°°0000_000015.. ..0°°°000_000018....°°00°°0_000014....0°° 00°0_00001b....0°°000°_000014....0°°°00°_0 00017....0°°00°°_00001b....0°°0°°°_000014 ....0°°°00°_000015....°°00°°0_00001b....0� �°°000_000014....0°°0°0°_000014....0°°0000 _00001c....0°°°00°_000014....0°°0°°0_00001 4....0°°00°0_00001c....°°0000°_000014....0° °000°_00001c....0°°0°0°_00001b....0°°°00� �_000018....°°000°0_000018....°°0000°_000018 ....0°°0°°0_000013....°°00°0°_00001a....° °00°00_00001b....0°°000°_000019....0°°0000_ 000019....°°00°0°_000013....0°°0°00_000016. ...0°°000°_000015....0°°00°°_000014....0°� �00°°_00001c....0°°0°°0_00001b....0°°°000 _000017....0°°00°0_000019....0°°00°°_000016 ....0°°00°°_000019....0°°0°00_00001b....0° °0°0°_000018....0°°0°°0_000018....°°000° °_000014....0°°0000_00001b....°°000°°_00001 8....°°00°00_000018....0°°0°0°_000019....0� �°00°0_000016....0°°000°_000018....°°00°00 _000017....0°°0°°°_000018....0°°0°°°_000 01b....0°°00°°_000015....°°000°°_000013... .°°000°0_000013....0°°0°°°_000013....°°0 000°_000013....0°°°000_000013....0°°°00°_0 00013


    64 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 35 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 35 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 63 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 61 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 39 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 35 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 62 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 35 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 30 B0 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 33 00 00 00 01
    Last edited by Ryudo; 02-26-2014 at 01:27 PM.
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  6. #38
    Junior Member
    MancombSeepgood is offline
    Join Date : Feb 2014
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Well, that rather complicates things then, doesn't it? I can't make heads or tails of the stuff you posted above, either. It just seems random, how could it possibly be connected to the number of items in your inventory?

  7. #39
    Jblacks

    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    Quote Originally Posted by Ryudo View Post
    The difference between Recovery Items and Equipments is that there's another area that people don't know about - that 'counts' how big your current inventory is for that category. Basically you first have to obtain a full inventory, and -then- you can add whenever you want. That's why it seems like you can only 'replace weapons/accessories/etc'. Recovery Items already has 6 spots available by default, that's why you can 'add' to it. For Components it's the same as well, they probably already calculated you'd have xx amount of items if you obtain every Component. For weapons/Shields/Accessories however, it varies greatly per player and increases as you get more.

    In particular it's this for Other Items for example:

    d°°00°0°_00001b....0°°0°00_000013....°°00 °°0_000018....°°00°°0_000013....0°°0°0°_ 000013....°°00°0°_000014....0°°0000_000015.. ..0°°°000_000018....°°00°°0_000014....0°° 00°0_00001b....0°°000°_000014....0°°°00°_0 00017....0°°00°°_00001b....0°°0°°°_000014 ....0°°°00°_000015....°°00°°0_00001b....0� �°°000_000014....0°°0°0°_000014....0°°0000 _00001c....0°°°00°_000014....0°°0°°0_00001 4....0°°00°0_00001c....°°0000°_000014....0° °000°_00001c....0°°0°0°_00001b....0°°°00� �_000018....°°000°0_000018....°°0000°_000018 ....0°°0°°0_000013....°°00°0°_00001a....° °00°00_00001b....0°°000°_000019....0°°0000_ 000019....°°00°0°_000013....0°°0°00_000016. ...0°°000°_000015....0°°00°°_000014....0°� �00°°_00001c....0°°0°°0_00001b....0°°°000 _000017....0°°00°0_000019....0°°00°°_000016 ....0°°00°°_000019....0°°0°00_00001b....0° °0°0°_000018....0°°0°°0_000018....°°000° °_000014....0°°0000_00001b....°°000°°_00001 8....°°00°00_000018....0°°0°0°_000019....0� �°00°0_000016....0°°000°_000018....°°00°00 _000017....0°°0°°°_000018....0°°0°°°_000 01b....0°°00°°_000015....°°000°°_000013... .°°000°0_000013....0°°0°°°_000013....°°0 000°_000013....0°°°000_000013....0°°°00°_0 00013


    64 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 35 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 35 00 00 00 01 B0 B0 30 30 B0 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 63 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 61 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 39 00 00 00 01 B0 B0 30 30 B0 30 B0 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 35 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 63 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 B0 30 30 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 30 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 34 00 00 00 01 30 B0 B0 30 30 30 30 5F 30 30 30 30 31 62 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 30 B0 5F 30 30 30 30 31 39 00 00 00 01 30 B0 B0 30 30 B0 30 5F 30 30 30 30 31 36 00 00 00 01 30 B0 B0 30 30 30 B0 5F 30 30 30 30 31 38 00 00 00 01 B0 B0 30 30 B0 30 30 5F 30 30 30 30 31 37 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 38 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 62 00 00 00 01 30 B0 B0 30 30 B0 B0 5F 30 30 30 30 31 35 00 00 00 01 B0 B0 30 30 30 B0 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 30 B0 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 30 B0 B0 B0 5F 30 30 30 30 31 33 00 00 00 01 B0 B0 30 30 30 30 B0 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 B0 30 30 30 5F 30 30 30 30 31 33 00 00 00 01 30 B0 B0 B0 30 30 B0 5F 30 30 30 30 31 33 00 00 00 01
    I was assuming that the section at the top with ItemBagWp..........–...–........ was responsible for keeping track of the amount of weapons

  8. #40
    Gfx Artist
    Rpg_Fan

    Ryudo is offline
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    Re: Simple Hex Modding Final Fantasy XIII-3: Lightning Returns

    I wouldn't worry about it too much. At least you can replace crappy weapons/abilities with better ones for now.
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