360haven works best with JavaScript enabled
Dark Souls 2 Modding Discussion - Page 32
Loading
Register
Page 32 of 63 FirstFirst ... 72227282930313233343536374257 ... LastLast
Results 249 to 256 of 499
  1. #249
    Haven Donator
    corrison is offline
    Join Date : Oct 2011
    Location : Wandering Plains
    Posts : 95
    Array

    Re: Dark Souls 2 Modding Discussion

    Having a problem with changing how many time I can use a spell.
    Say I was using flame Swathe (01F9D430). The default number of uses is 2. Column 4 in shows 02 which is correct. Changed value to 63 for 99 uses. Loads up in game with 99 uses but as soon as i use it once it reverts back to the normal value of 2 uses... Do I need to change something in column 5 or am i just missing something altogether?
    Downloads : 9 || Uploads : 0 || Rep Power : 3420 || Posts : 95 || Thanks : 7 || Thanked 12 Times in 9 Posts




  2. #250
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 30
    Posts : 4,709
    Array
    Asteroids Champion
    Twitter: @

    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by corrison View Post
    Having a problem with changing how many time I can use a spell.
    Say I was using flame Swathe (01F9D430). The default number of uses is 2. Column 4 in shows 02 which is correct. Changed value to 63 for 99 uses. Loads up in game with 99 uses but as soon as i use it once it reverts back to the normal value of 2 uses... Do I need to change something in column 5 or am i just missing something altogether?
    That needs to be modded in the USER_DATA15 file.
    Downloads : 70 || Uploads : 4 || Rep Power : 13037 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  3. The Following User Says Thank You to Idlehands88 For This Useful Post:


  4. #251
    Haven Donator
    corrison is offline
    Join Date : Oct 2011
    Location : Wandering Plains
    Posts : 95
    Array

    Re: Dark Souls 2 Modding Discussion

    Thanks for the quick reply. Guess I'll just stock up on herbs.
    Downloads : 9 || Uploads : 0 || Rep Power : 3420 || Posts : 95 || Thanks : 7 || Thanked 12 Times in 9 Posts




  5. #252
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
    Join Date : Dec 2010
    Location : Whitby, Ontario
    Age : 30
    Posts : 4,709
    Array
    Asteroids Champion
    Twitter: @

    Re: Dark Souls 2 Modding Discussion

    I found out where Unlocked Bonfires and the REAL Bonfire Intensity is. Just need to map it out. Will post when I do.
    Downloads : 70 || Uploads : 4 || Rep Power : 13037 || Posts : 4,709 || Thanks : 1,168 || Thanked 16,722 Times in 1,843 Posts



  6. The Following 2 Users Say Thank You to Idlehands88 For This Useful Post:


  7. #253
    Senior Member
    Demon

    13Dannyboy13 is offline
    Join Date : Dec 2010
    Location : Over there
    Posts : 547
    Array

    Re: Dark Souls 2 Modding Discussion

    Any chance of a tut for modding the user_data15 file? Doesn't have to be the damage and things that will ruin online, just wondering about spell uses, weapon movesets etc, nothing too gamebreaking.
    Downloads : 66 || Uploads : 0 || Rep Power : 4196 || Posts : 547 || Thanks : 95 || Thanked 80 Times in 45 Posts



  8. #254
    Junior Member
    qNSp is offline
    Join Date : Mar 2014
    Posts : 2
    Array

    Re: Dark Souls 2 Modding Discussion

    any chance to know what file i must to edit ^_^
    can anyone a help noop friendly Click image for larger version. 

Name:	save.jpg 
Views:	136 
Size:	46.2 KB 
ID:	14320

  9. #255
    Haven Donator
    tyja is offline
    Join Date : Jul 2013
    Location : Nusajaya
    Age : 37
    Posts : 61
    Array
    Twitter: @

    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by qNSp View Post
    any chance to know what file i must to edit ^_^
    can anyone a help noop friendly Click image for larger version. 

Name:	save.jpg 
Views:	136 
Size:	46.2 KB 
ID:	14320
    you need to decrypt first. b4 that you must add new hash key for ds2 inside BSD.

    Downloads : 1 || Uploads : 0 || Rep Power : 2761 || Posts : 61 || Thanks : 1 || Thanked 7 Times in 7 Posts



  10. #256
    Member
    4esfera is offline
    Join Date : Mar 2014
    Posts : 77
    Array

    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by 13Dannyboy13 View Post
    Any chance of a tut for modding the user_data15 file? Doesn't have to be the damage and things that will ruin online, just wondering about spell uses, weapon movesets etc, nothing too gamebreaking.
    Same here, we need a tutorial please

 

 

Similar Threads

  1. Dark Souls Modding Discussion Only!
    By Magnus Hydra in forum Xbox 360 Modding Discussion
    Replies: 762
    Last Post: 03-11-2017, 02:48 AM
  2. Dark Souls 2 modding
    By ManMadeHell in forum Xbox 360 Modding Discussion
    Replies: 11
    Last Post: 06-01-2015, 11:18 PM
  3. Dark Souls 2 Modding discovery
    By I was here in forum Xbox 360 Modding Discussion
    Replies: 1
    Last Post: 08-06-2014, 09:03 PM
  4. dark souls 2 modding servise
    By matthewjohn in forum Xbox 360 Modding Discussion
    Replies: 23
    Last Post: 03-21-2014, 04:24 PM

Visitors found this page by searching for:

Nobody landed on this page from a search engine, yet!

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

About 360haven

    360haven is an Forum Devoted To Game modding Fans from all over the world.

    An Awesome Community of Xbox 360 Gamers, Modders and Developers who Create & Share Tutorials, Applications, Gfx, Trainers and Gamesaves.

    A haven for the l33t.
    A scarce paradise for modders.

★★★★★¯\_(ツ)_/¯