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Dark Souls 2 Modding Discussion - Page 4
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  1. #25
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    Alestra is offline
    Join Date : Apr 2013
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    Re: Dark Souls 2 Modding Discussion

    Awesome work Idle will be watching this thread for future things to come.

  2. #26
    Haven Donator
    Katsuz is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Jappi88 View Post
    i have extracted all the id's from game.
    Save editor will include all items ingame!
    Any chance you could send me the list for spells/faith/pyro?
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  3. #27
    Haven Donator
    Xylon_Talamasca is offline
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    Re: Dark Souls 2 Modding Discussion

    I Had to edit this cause I tried to save for the hell of it and have tried out after the calberation I saved and quit and tried to load again and it was corrupted. I then since I backed up the save befor I went to bed last night re loaded the save and after the callibration and playing for a min and saving it too corupted. I then loaded again a fresh backup and took the ethernet cord out and wham no problem so watch out if your playing online it will not save correctly if you take the calibration.
    Last edited by Xylon_Talamasca; 03-10-2014 at 02:46 PM. Reason: PLEASE READ

  4. #28
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    XxstonyxX is offline
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    Re: Dark Souls 2 Modding Discussion

    dude you are like a mod god you really need that title XD but i wont be using this mod unless i beat the game first and then during my 2nd playthrough i will use it >:)

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  5. #29
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    seven is offline
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    Re: Dark Souls 2 Modding Discussion

    awesome
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    :march: GANGNAM STYLE :march:

  6. #30
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    dekuza is offline
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    Re: Dark Souls 2 Modding Discussion

    Thanks a lot for the item IDs and weapon IDs and stuff. Time to try modding a little more than souls. Great work you guys do here.
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    X360: Trinity RGH/16547 kernel/dash launch 3.11/250GB HDD/2x2TB USB HDD.
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  7. #31
    Program Engineer
    Jappi88


    Jappi88 is offline
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    Re: Dark Souls 2 Modding Discussion

    Can anyone explain those to me ?:P
    I havent played the game yet lol, bussy making the awesome program.
    Please inlight me what those mean.

    BONFIRE INTENSITY
    0x404 (INT32) [MAX = 99]

    TORCH TIME
    0x11E94 (Float)
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    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

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    One mistake and you have to support it for the rest of your life.

  8. #32
    Wisdom Sold Seperately

    8Ball is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Jappi88 View Post
    Can anyone explain those to me ?:P
    I havent played the game yet lol, bussy making the awesome program.
    Please inlight me what those mean.

    BONFIRE INTENSITY
    0x404 (INT32) [MAX = 99]

    TORCH TIME
    0x11E94 (Float)
    Bonfires can be strengthened like from dark souls, haven't actually figured out the trick this time around but you basically burn something at them and they go up a level.

    Torch time is literally how long your torch has left, you can light it at pretty much any fire source and it continually burns down the clock while alight, it's used for lightning fire sources and providing light.

    I frankly can't be bothered to play because I'm lost as fuck, only missing 2 warp areas yet I've only killed 1 primal, ran into 2 king doors. Also seeing a lot of petrified people and only had 1 of those roots to undo it.
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