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  1. #185
    Haven Donator
    tyja is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by rifleman View Post
    does anyone know where I can find the offsets for modifying the values of the special stones used for infusing a weapon with a particular power for example enchanted, lightning, poison, dark etc.? and what are the recommended values to mod the value to if its zero?

    In the original post I saw Weapon Elements offsets, are these the same as what I am looking for?

    Thankyou
    If your want like echanted falchion+5, the upgrade value is 05. falchion+10 the value is 0A.
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  2. #186
    Shiderisk

    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by fluffyfox View Post
    Maybe you just changed the wrong adress/value or forgot to rehash/resign.

    I got it to work like this:

    I bought 5 complete sets of hard leather armor 01A2B3E4/-E5/-E6/E7 and placed it in my chest (easier to keep track instead of replacing different armors),
    -extracted the savefile
    -replaced them with the desired sets (didn´t change quality though, that got fucked up the first time. You can always edit your materials and get them upgraded the regular way),
    -used checksum fixer,
    -replaced the file on my USB via Horizon,
    -rehashed, resigned, voila.

    I got the same error like you when i forgot to rehash/resign after injecting the file into my save.
    Oh and dont copy/paste values. Overwrite them manually.
    Of course I manually overwrite values and I always rehash/resign. I managed to do it successfully just now, with the only difference being that I edited hard leather armor instead of hollow soldier armor and I used Horizon to rehash/resign instead of another tool I was using. I guess using Horizon is the way to go then.

  3. #187
    Haven Donator
    Xylon_Talamasca is offline
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    Re: Dark Souls 2 Modding Discussion

    day late dollar short
    Last edited by Xylon_Talamasca; 03-19-2014 at 03:54 AM. Reason: some one already replyed lol

  4. #188
    Special Member
    Demon

    Lady Esdeath is offline
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    Re: Dark Souls 2 Modding Discussion

    So I noticed in a earlier post that someone replaced the way a certain sword was used in the User_data15 file. Is there anyway to do that again with the Pursuers Ultra Greatsword? So you can wield it like a regular sword or Rapier?
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  5. #189
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dark Souls 2 Modding Discussion

    Quote Originally Posted by Cryska View Post
    So I noticed in a earlier post that someone replaced the way a certain sword was used in the User_data15 file. Is there anyway to do that again with the Pursuers Ultra Greatsword? So you can wield it like a regular sword?
    You can make any weapon act like any weapon.
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  6. #190
    ★ The Exiled One ★
    Exiledone

    Idlehands88 is offline
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    Re: Dark Souls 2 Modding Discussion

    I just found out how to give the non droppable items to people :) You just drop something that can be dropped, like a Human Effigy. Then in Hex Workshop at 0x11F0C you'll see the Item ID for the Item you dropped. Just change that to an ID of an Item that can't be dropped, like the Titanite Shards. You can also change the Quantity of the item on the floor to 99 by going 5 bytes further than the Item ID. Then just load the save and summon your friend. They can now pick up the Item :D
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  7. The Following 2 Users Say Thank You to Idlehands88 For This Useful Post:


  8. #191
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    rifleman is offline
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    Re: Dark Souls 2 Modding Discussion

    Noob alert,

    I was trying to edit the stones required for infusing special powers using a table posted earlier in this thread. I am using hex workshop, but I cannot find the offset value. Is it because I do not have at least of of the items? I am using Idlehands88's Modded Start save from his first post.

    Faintstone 03A3B3A0
    Boltstone 03A3DAB0
    Firedrake Stone 03A401C0
    Darknight Stone 03A428D0
    Poison Stone 03A44FE0
    Bleed Stone 03A476F0
    Raw Stone 03A4C510
    Magic Stone 03A4EC20
    Old Mundane Stone 03A51330
    Palestone 03A53A40


    Also, Idlehands88, did you edit the value of for example Titanite Shard to Int32 of 1883153155? In my item box in the right they show up as 999 (maybe because of a limit) however they keep going back to 999 again whenever I move some to my useable items side to the left. Will this continue until the limit of 1883153155 is reached?

    I am just confirming this to know if I am actually understanding this correctly.

    Thanks!

  9. #192
    Junior Member
    DarkRemiBlade is offline
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    Re: Dark Souls 2 Modding Discussion

    Can you explain on how to do this for the noobs?

 

 

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