Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
and the Universe trying to produce bigger and better idiots.
So far, the Universe is winning.
Rich Cook
Nice one iv used xna to make a basic blackjack game for PC
Sent from my iPhone using Tapatalk
finally got some time to work on this again...
and i made a few changes... ^_^
(link is in the first post... its still the same...)
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added 2 more types of enemies.... (still the cloud characters though he looks a bit different...)
now 2 types of the more frequent enemies are stationary till you get a score above 100
then they start jumping around randomly ^_^
the cloud with the white/greyish wings will only jump around or stay still...
the one with the blueish wings behaves the same way as the white ones... though he will attack if you get to close to him ^_^
the one with the red/blue wings will always jump around randomly though at the beginning he won't show up frequently though you should watch yourself with these guys...
they can attack faster then the blueish ones and they also deal twice the damage... so one hit will remove 2 points from your health....
and at the moment there is no way to get more health... so you are stuck with the 3 health points you get from the start... and you will lose health if you get hit with a cloud or collide with one...
the ground still doesn't effect health... i'll change this later on....
i've rearranged the hud a bit now all the info is shown at the top right corner of the screen...
i also added 2 background musics...
menu - FF VII - JENOVA (8bit ver.)
level - FF VII - One Winged Angel (8bit ver.)
still haven't added sounds for the swords or anything...
and lastly... i've added the highscore system i had in arkanoid clone...
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs,
and the Universe trying to produce bigger and better idiots.
So far, the Universe is winning.
Rich Cook