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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 130
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  1. #1033
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    Ralicht is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Quote Originally Posted by Souperintendent View Post
    Wait, I'm confused. Does the editor somewhat work now? Because people are talking about adding DLC items (of which I'm not really concerned, as I have the DLC and most of the new items already), but when I go in the editor I don't see any of them. I redownloaded it, too. All I want to do is add some souls, but I'm afraid that if I do, even if the save does load and function properly, that I'll lose my DLC items.
    Always make a backup. You don't even have to use the editor to do it. Just make a duplicate copy of your game save somewhere on your desktop to be save and then play with your save as much as you like. Also many of us are adding in the DLC manually with a hex editor but you can also add items to the database

  2. #1034
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    Souperintendent is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Quote Originally Posted by Ralicht View Post
    Always make a backup. You don't even have to use the editor to do it. Just make a duplicate copy of your game save somewhere on your desktop to be save and then play with your save as much as you like. Also many of us are adding in the DLC manually with a hex editor but you can also add items to the database
    I will, I was just confused about the DLC situation. I'll test things out and see what happens.

    But to be safe, should I be adding in items to the database so I don't lose them? If so, how?

    EDIT: All right, tested it, and indeed my DLC items were lost. On top of that, it still had the "Failed to save" issue for whenever it tried to save. So I'll put my backup in and just keep waiting.

  3. #1035
    Program Engineer
    Jappi88


    Jappi88 is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Quote Originally Posted by Souperintendent View Post
    I will, I was just confused about the DLC situation. I'll test things out and see what happens.

    But to be safe, should I be adding in items to the database so I don't lose them? If so, how?

    EDIT: All right, tested it, and indeed my DLC items were lost. On top of that, it still had the "Failed to save" issue for whenever it tried to save. So I'll put my backup in and just keep waiting.
    Dont worry about the dlc items, i have updated my db with every new items...even the unused ones.



    I did some test on the ps3 version of the game using the updated tool and all dlc items...everything worked great and there where no conflicts at all...

    The xbox360 failed to save isseu comes from the Stfs file and hard to pinpoint...im working on remaking the stfs lib , but that may take a while to finish.
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  4. #1036
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    aygul is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Quote Originally Posted by Jappi88 View Post
    Dont worry about the dlc items, i have updated my db with every new items...even the unused ones.

    I did some test on the ps3 version of the game using the updated tool and all dlc items...everything worked great and there where no conflicts at all...

    The xbox360 failed to save isseu comes from the Stfs file and hard to pinpoint...im working on remaking the stfs lib , but that may take a while to finish.
    Thanks for the confirm Jappi!

  5. #1037
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    TheBeardedGamer is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Any ideas on when you will release?

  6. #1038
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    ... I commented before reading, For that i apologize.
    Last edited by Snowydeath1; 07-26-2014 at 06:04 AM.

  7. #1039
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    TruuDot is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    ^The entitled-ness is strong in this one. Learn2Bsafe.

  8. #1040
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    Souperintendent is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Hm... wait, can I add souls to my character with a hex editor? If so, how?

 

 

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