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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 149
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  1. #1185
    Junior Member
    unimagine is offline
    Join Date : Dec 2013
    Posts : 5
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by chalarco View Post
    dumb question, but how do I add your saves to my account? Do I change something?
    Use this link

    http://illusorywall.tumblr.com/post/...files-xbox-360

  2. #1186
    Junior Member
    DemonA is offline
    Join Date : Jul 2014
    Location : 360haven
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    A question to Jappi or if anyone knows.. Well there is spells that are in the trash bin, are they usable? I'm not too sure about it since I've seen the Squalid Queen and Jester use them. Although it looks possible.


  3. #1187
    Junior Member
    tyshon6 is offline
    Join Date : Jul 2014
    Location : 360haven
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    i was wrong
    Last edited by tyshon6; 08-03-2014 at 02:27 AM. Reason: completely

  4. #1188
    Junior Member
    shura30 is offline
    Join Date : May 2014
    Location : 360haven
    Posts : 7
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    jappi, a little request
    can you please include something to check if an upgraded item is legit?
    with the current option you can bring everything up to +10 but some item's cap is +5 and it's a pain sometime to lvl up those one by one
    a feat like this would be so much help, thank you

  5. #1189
    Junior Member
    cripsy is offline
    Join Date : Apr 2012
    Posts : 14
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    I lost my saves today. :( I only want to play offline because the random invasions are horse sh***t

    I downloaded the new version with excitement that it was finally here. This release is worse than the last... I get the message of "corrupt save, no to re-check, or yes to re-do/initialize save. If I load the program and I select to replace the save, it messes it all up.
    Even the (warning) backup saves the program makes are defective!!!! and cant be re-loaded. "STFS reference to illegal block number" is what I get after doing anything with this program.

    I have resorted to an earlier save with a different editor... To which I donated to because it worked!

    I applaud your effort, however 30+ hrs of gameplay on the xbox cannot be recovered....

  6. #1190
    Junior Member
    StrifeSan is offline
    Join Date : Aug 2014
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    That's nothing to my 155+ hours char I had, and then lost cause of the new update. Don't cry over spilled milk punk.
    Save editors are free, I've never seen one where you have to pay before you get it. So don't being that BS "To which I donated to because it worked!".
    I sure Jappi tries their best to make this work, but maybe they got shit to do in real life. So back off, shut up, and it'll all be worked out.

  7. #1191
    Junior Member
    OhhTrue is offline
    Join Date : Jul 2014
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    ok i see everyone complaining about their saves not loading. carm down everyone is having the same problem just relax.
    once the FREE save editor is fixed you can edit your save to exactly the same as it was before you lost it, so relax.

    that being said, if someone has one of the older versions, can you please post a dl link for everyone so they'll stop complaining

  8. #1192
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.6

    ChangeLog 1.0.1.6

    *Fixed STFS manager (Hopefully)
    *Changed STFS Fixer to allow you to choose your files, and remove corrupted if you want.
    *Changed Database to a static container, for faster and asier item management.
    *Linked All changes to each other, it will update everything realtime when you change something.
    *Fixed and improved spell Equiper, now shows only the slots availible, just like ingame.
    *Updated Database with 8 more dlc Items.
    *Added the ability to reload the database at will.
    *Improved loading speed, loads Database only when it have to.
    *Added the ability to drag items from the Database tab to the inventory, handy when working with dockable Tabs.
    *Fixed more bugs in Inventory manager.
    *Removed the big Buttons in the inventory page to preserve space, and relocated them elsewhere.
    *Added more usefull features like : Add all dlc,Own All Items,Wipe inventory and a few more.
    *Added message to perform the task when 'prevent duplicates' or 'prevent dlc' is enabled.
    *Changed Progressor to static,and linked it to all tasks.
    *Changed the mainpage to a dockable container.
    Slots can now be undocked or docked elsewhere.
    *And much more!
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

 

 

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