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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 22
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  1. #169
    Haven Donator

    Insane JIC is offline
    Join Date : Dec 2010
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    I'm about this play this game, what happens if i accept the terms of use when I'm on the game menu and then mod my souls. Will I get ban?
    Downloads : 61 || Uploads : 6 || Rep Power : 4691 || Posts : 1,042 || Thanks : 121 || Thanked 124 Times in 93 Posts


    Think about it! we consume, we reproduce, we spread, we infect, We're the real rats.

  2. #170
    Senior Member
    Demon

    13Dannyboy13 is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by Insane JIC View Post
    I'm about this play this game, what happens if i accept the terms of use when I'm on the game menu and then mod my souls. Will I get ban?
    There's always the risk, but if you don't go overboard you should be fine if you make sure that the souls/stats are legit, I usually just give myself a bunch of large hero souls to use.
    Does anyone know if just having the dull ember in your inventory causes a crash?
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  3. #171
    Junior Member
    AltairdeFiren is offline
    Join Date : Feb 2014
    Location : Iowa, United States
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by 13Dannyboy13 View Post
    There's always the risk, but if you don't go overboard you should be fine if you make sure that the souls/stats are legit, I usually just give myself a bunch of large hero souls to use.
    Does anyone know if just having the dull ember in your inventory causes a crash?
    Using the editor (or any editor, in my experience) to give yourself the Dull Ember will cause it to freeze on loading screen.


  4. #172
    Member
    4esfera is offline
    Join Date : Mar 2014
    Posts : 77
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Dont load my legitimate save, but load the mule
    Dont add or erase any item in my ps3 save
    ¿Work for somebody on ps3? i think would be my pc
    I dont speak your language sorry for my english

  5. #173
    Junior Member
    Kuragho is offline
    Join Date : Nov 2013
    Posts : 3
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    I want to know it adds support for the PC version? In the future

  6. #174
    Junior Member
    Dantefizz82 is offline
    Join Date : Apr 2014
    Location : 360haven
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Hi Jappi88 i just wanted to say that there is problem with Barrel and other removed content it would kick ass if you could repair that i mean removed content exists in save editor but it does not appear in inventory :C

  7. #175
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Don't worry guys I'm sure Jappi is already working on a fix What we can do is report calmly all the bugs and errors we find so that he can check them

  8. #176
    Junior Member
    AltairdeFiren is offline
    Join Date : Feb 2014
    Location : Iowa, United States
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Oh, I suppose I should mention. It's kind of a minor issue, but the torch editing doesn't work. I tried both using the torch time editor and manually giving myself torches (to both my item box and inventory) and nothing happened. However this is a minor issue, since I have spells to illuminate and there's a rare need for torches.

 

 

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