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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 28
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  1. #217
    One Hit Wonder
    TheDarkestLordSoul is offline
    Join Date : Apr 2013
    Posts : 1
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Its really awesome the first time i made it work but now every time i try to make it work now it freezes when i try to load the save. The save is probably screwed but idk. I even tried only having put just the armor and that's it with the stats i had already implanted. I don't know what i did wrong? Help?

  2. #218
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Console freez when I load the save. I mod only the consumable souls and only one time by increasing no more than 25. I thought, from what I've read, there were no problems if I had changed only this value So, what went wrong? Luckily I made a backup

  3. #219
    Junior Member
    ceioptions is offline
    Join Date : Apr 2014
    Location : 360haven
    Posts : 13
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    I hope all the bugs get fixed and the PC version of the tool come out soon...


  4. #220
    Darkwraith

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Download does not work, at all. I click download and nothing at all happens. I've tried at least 10 times, and nothing ever happens.

  5. #221
    Member
    koski08 is offline
    Join Date : Dec 2011
    Posts : 42
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    hello Jappi88, will you update this to work with PC version later?

    i'm trying to decode the pc savefile, but it looks like the structure is vastly different from the 1st dark souls save. hexeditor showed some encrypted file and we can't edit anything inside.

  6. #222
    Haven Donator
    djamal is offline
    Join Date : Sep 2013
    Posts : 1
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    thank you man

  7. #223
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    ChangeLog 1.0.0.4

    *Fixed Slot Detection.
    *Fixed Values out of range
    *Improved Equipment UI
    *Changed Slot Menu to somthing nicer IMO
    *Added Tools to Replace or Extract Stats,Inventory,Build or Game progress
    *Added Tools to Copy
    stats,Inventory,Build or Game progress to another character
    *Improved Code for slot replacement/extracting
    *Improved DSII Data management
    *Fixed Torch Time Editor
    *Fixed Gestures dissapearing
    *Allowed for souls memory editing
    *Added new Database section for all ignored items, ignored items are items not used by game, or may already be ingame by default, those items are ignored by the inventory editor, but can be removed from that section anytime in the database section.
    *Fixed and improved some of the equipments.
    *Allowd for mutiple spell adding, also spell uses will be default like ingame unless other specified.
    *Allot more bugfixes!

    Enjoy!
    Downloads : 166 || Uploads : 31 || Rep Power : 7386 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

  8. #224
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    I don't know what to say You are... I'm really touched

 

 

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