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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 30
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  1. #233
    FurryFoxfire

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Quote Originally Posted by Jappi88 View Post
    There will be never a fix if you dont give enough info...
    What console are you on?what did you mod? Can you upload your save?
    I'm on Xbox and I only modded my Armor and Weapons

  2. #234
    Member
    aygul is offline
    Join Date : Dec 2012
    Posts : 92
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    do you have the save editor updated to 1.0.0.4?


  3. #235
    FurryFoxfire

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    I do have it updated to the latest version its just whenever I attempt to add any type of armor or weapons it always gives me the failed to save pop up and boots me back to the menu

  4. #236
    Member
    aygul is offline
    Join Date : Dec 2012
    Posts : 92
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Quote Originally Posted by FurryFoxfire View Post
    I do have it updated to the latest version its just whenever I attempt to add any type of armor or weapons it always gives me the failed to save pop up and boots me back to the menu
    Hang on, i'm testing right now, i start special a new game, and gonna edit boot it up and edit it again, last time i did before the update i get the message '' Failed to save '' or "'' Failed to load'' in the load section. hang on, let you know in a bit.

    What i'm doing is put the save on the usb stick and in the program i use '' Load save from USB '' hope this is fixed.

    Quote Originally Posted by FurryFoxfire View Post
    I do have it updated to the latest version its just whenever I attempt to add any type of armor or weapons it always gives me the failed to save pop up and boots me back to the menu
    The first time i edit goes wel like always, i'm gonna right now go to the other bondfire and save it and edit it again.

    Now it should give me a error in the game if i load the save in the load menu in the game.
    Last edited by Original Boss; 02-28-2016 at 02:41 PM.

  5. #237
    Developer
    matthewjohn

    matthewjohn is offline
    Join Date : Nov 2013
    Posts : 1,274
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Quote Originally Posted by FurryFoxfire View Post
    I do have it updated to the latest version its just whenever I attempt to add any type of armor or weapons it always gives me the failed to save pop up and boots me back to the menu
    That means the checksum ant fixed proply

    Sent from my R800i using Tapatalk 2

  6. #238
    FurryFoxfire

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Here's the save file https://www.mediafire.com/?3bscutr20c1t1x6
    the modded character is "Sasha"
    Last edited by FurryFoxfire; 05-12-2014 at 08:41 AM.

  7. #239
    Junior Member
    guhong is offline
    Join Date : May 2012
    Posts : 28
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    thank U so much!
    i need it!

  8. #240
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Quote Originally Posted by matthewjohn View Post
    That means the checksum ant fixed proply

    Sent from my R800i using Tapatalk 2
    Lol, no thats not it, its not that easy, if the checksum ait fixed means you cannot even load your char, its or a stfs isseu or something is not writtin wel.

    My tool does manage the attributes beyond your understanding. So complication like that may happen.

    The corruption will be fixed thou, in due time.
    Downloads : 166 || Uploads : 31 || Rep Power : 7386 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

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