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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 37
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  1. #289
    Junior Member
    ecchiwolf is offline
    Join Date : Sep 2013
    Posts : 7
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    can someone tell me the trick to download propperly here?

    i managed the download sometimes its magic for me here
    Last edited by ecchiwolf; 05-14-2014 at 07:26 PM.

  2. #290
    One Hit Wonder
    zxGhostRavenxz is offline
    Join Date : Apr 2013
    Posts : 1
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Ok, twice this problem has been brought up but no one has answered it,b being I'm having the same problem. I click on the load button, but the program constantly says it's still in the process of downloading resources, and then eventually crashes.

  3. #291
    bhaisabh

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    I just wanted to say thank you for this amazing tool. The interface is sick, and the program in general is so user-friendly (not to mention practically flawless function-wise). I will definitely be giving a donation in the near future :)

    I wanted to ask if there was any chance of being able to mod covenant ranks or at least being able to see how close we are to attaining a covenant rank (it would particularly be useful for Brotherhood of Blood... no idea how close I am to 500 rank points lol).


  4. #292
    MLOvIII

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.3

    Quote Originally Posted by zxGhostRavenxz View Post
    Ok, twice this problem has been brought up but no one has answered it,b being I'm having the same problem. I click on the load button, but the program constantly says it's still in the process of downloading resources, and then eventually crashes.

    Ok, I'm assuming you have already, but I'll throw this out there. Have you uninstalled/reinstalled the program yet? Also, could there possibly be something from your end, an antivirus/firewall, that may be preventing the resources from being downloaded into your PC? I've been able to update both times from v1.0.0.2-v1.0.0.4.

    I'm not sure how the update server thing works, but i was able to update it at an off hour, so I'm thinking you can update 24/7, if thats not the case, try updating at another hour. These are all the solutions I can think of at the moment. No worries, as the program is still being developed and for some its crashing saves. (Oh man, but when it works...suugoy) good luck and hope this was of some help.

    Thanks again Jappi!!

  5. #293
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by bhaisabh View Post
    I just wanted to say thank you for this amazing tool. The interface is sick, and the program in general is so user-friendly (not to mention practically flawless function-wise). I will definitely be giving a donation in the near future :)

    I wanted to ask if there was any chance of being able to mod covenant ranks or at least being able to see how close we are to attaining a covenant rank (it would particularly be useful for Brotherhood of Blood... no idea how close I am to 500 rank points lol).
    Thanks!
    to be honest, i have no clue what covenant rank is...i have never played the game besides testing...
    i will definitly add that one if its located somewhere on the save, but i have to make the program run 100% first before i add anything to it yet.

    Due my private life (wife,kids,birthdays ect) i had almost no time to work on DSII :/ but il promise to give you guys yet another mindblowing update when i get the chance.

    Also to anyone having problems....Please do not post the same isseu over and over again,read the post before making your own, becuase all those bad feedback are giving me a pain in the ass:P instead post some motivated feedback to keep me motivated so i can fix the bugs in peace :P
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

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    One mistake and you have to support it for the rest of your life.

  6. #294
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by Jappi88 View Post
    Also to anyone having problems....Please do not post the same isseu over and over again,read the post before making your own, becuase all those bad feedback are giving me a pain in the ass:P instead post some motivated feedback to keep me motivated so i can fix the bugs in peace :P
    Don't worry Jappi You're absolutely one of the best here in "haven" (obviously all those who dedicate themeselves to the prefession of editing have my respect and admiration I'll never stop to thank you all ). This is not to cheer you up, to be clear, it's simly the truth I mean, no one would work so hard to create an editor so complicated. A normal person, thinking about Dark Souls 2, would say: "Impossible! Too hard!". But here you are, to do something impossible Yeah, the editor still cause some issues, but as long as you put your soul into it, nothing is impossible! So, go on and don't worry about "bad feedback" Furthermore, as long as we can rely on backup, nobody dies

  7. #295
    Junior Member
    Atanvarno05 is offline
    Join Date : Mar 2014
    Posts : 27
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Keep up the great work jappi your work is awesome

  8. #296
    MLOvIII

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Aw man Jappi!! Don't give up on us foolish mortals!!!

    I've had more success using your product than any other editor so far, not to mention the interface. Your UI is so damn easy to use, and without it, I think many of us laymen wouldn't be able to enjoy the fruits of you labor, thank you thank you thank you...

    To the other poster helping me through, Mason something:

    Just tried the Buffalo method. Still no dice. As before, I can now edit the item in my item box, but I still can't get past the auto save. Its like the location the auto save was using is changed or moved. I will say that it doesn't seem to make a difference between adding items in inventory and items into the item box. Both methods of editing result in successfully changed values, its just that darn auto save. I'd heard something about using the Database tab, but I'm unsure of how to use it. If you could give me some pointers on that I'd appreciate the input.

    I'm gonna create a new character tonight and test whether or not multiple edits has any effect on the auto saving. IIRC, my first edit (regardless of amount of items, well consumables, I always add all shards 99 of each, 99 Soul of Great Hero, and 99 Soul Vessels) always goes through. I think on that particular back up I even added the monastary set, weapon included with no problems.

    Great work Jappi, soon I can provide a meager donation in place of words. I really am greatful to you for this product. I wish I could hunt down that code with you. Do you suppose the game has some kind of Timer check against Items gained? To elaborate: the game saves with timer at X:XX and compares the item stack. Now when we edit in 99 of whatever, the timer check sees a gain that takes place in less than a second. When comparing to the orignial X:XX timer it decides that that can't be and flags the file as corrupted. I dunno, so I best leave speculations up to da masta...

    Thanks again Jappi.

    Edit: So I tried something new. I placed a Human Effigy on the ground before I saved and quit. Edited using only included USB, added directly to inventory Soul of Great Hero from 17 to 99, Simpleton and Skeptic edited from 3-99 each. When the file was loaded, after checking all edits successful, I picked up the Effigy and Quit/Saved. Reloaded to double check, used one SOul of Great Hero bonfired to another location and Saved and Quit. So far edits have sustained.
    Here's the file to compare any changes.
    MLOvIIsave2.zip

    edit 2: must have been a fluke. Can't get it to repeat the results. on top of that I made a bad back up I guess as it now won't go past the loading save. Damn you horizon, lol. gonna keep at it. perhaps the file will work for you. sorry for bad upload. i loaded the game twice to see if the edits would hold and not freeze at save, it worked prior to my uploading the file. gonna keep at it as I know something must have changed. I forgot to mention that prior to loading the game, I loaded it up in the editor twice to double check if the edits had taken. When I did so, I noticed the inventory screen had reaarranged itself from the previous upload (prior to edits). Not sure if thats relevant, but I did a second save changes (this time withotut edititing) before exiting the editor and loading the game up.
    Last edited by MLOvIII; 05-15-2014 at 10:10 AM.

 

 

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