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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 39
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  1. #305
    Junior Member
    BoulderCODC is offline
    Join Date : May 2013
    Posts : 7
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Not surprised, but this is like the best thing ever. Thank you so much for this.

  2. #306
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Quote Originally Posted by whiner123 View Post
    Hi, I need help..

    So I used this save editor, but it won't let me save the changes after I do the editing :( this appears >>> "File does not exist"

    Thanks for this editor though :)
    ps3 or xbox ? howdo you load yuor file , please explain so i can fix it in the next update.
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


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  3. #307
    Member
    pcweekly is offline
    Join Date : Nov 2011
    Posts : 34
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Quote Originally Posted by Jappi88 View Post
    ps3 or xbox ? howdo you load yuor file , please explain so i can fix it in the next update.
    Hi Jappi, it's PS3 version....I also mentioned this issue before...
    - copy the save from ps3
    - open save editor
    - load the save and extract from the character
    - edit...
    - press "save changes"
    - it says "file does not exit" (1.04 version)

    Also, I cannot connect through FTP...while I tried to connected, the editor would load for a while and then exited....

    anyway, thanks for your nice program...

  4. #308
    Inactive Member
    whiner123 is offline
    Join Date : May 2014
    Location : 360haven
    Posts : 3
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Quote Originally Posted by Jappi88 View Post
    ps3 or xbox ? howdo you load yuor file , please explain so i can fix it in the next update.
    It's for the ps3 :) I do the same thing as the one pcweekly mentioned :) Thanks for this program by the way :) I hope you can fix this issue in the next update :)

  5. #309
    RyloStar

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Any chance for PC support?

  6. #310
    Junior Member
    ceioptions is offline
    Join Date : Apr 2014
    Location : 360haven
    Posts : 13
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by RyloStar View Post
    Any chance for PC support?
    Hi, you play online or offline?

  7. #311
    Vis

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    In the database, the "Rotunda Lockstone" is in the wrong category. It should be under keys, not the items/usables. When I tried to load the game after the editor misplaced it, the game would just crash at the loading screen. After removing it from my inventory and readding it under keys, the save would load correctly. Then, for some reason, my other save got the "failed to load" error... and that was the one that I actually wanted to edit. It's frustrating that you can't just choose to edit one character since the editor re-sorts items across all characters on the save. >_> Nice work so far though... I hope that you can find the time to fix these bugs soon.

    Also... I asked this a few days ago, but no one replied, sooo... if all I do is add a single item to a character that I created offline (I'm doing it for a cosplay), what are the chances that I'd get in trouble for that? Also, since the editor makes changes across all characters regardless of which one(s) you choose to edit, does that mean that my original, completely unedited character is at risk if I go back online with her?


  8. #312
    MLOvIII

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    @Vis: im not sure if cheater detection is different from system to system. I've been modding on the 360. I've never set my game to offline (which was gonna be one of my tests, but I get so obsessed with keeping the formula rigid so I can repeat the results, that I always forget to just unplug my system. I can tell you that after making a several edits (some that crash the game after its loaded up) I haven't been warned or banned yet. This is concerning item mods, which I'm assuming you're gonna be doing. I don't mod stats so I'm not sure if that will get you redflagged or not.

    Not sure if this is exclusive only to 360, but I have a main save file on my Xbox Hard drive and I have a save on a usb. When I get my edits to stick, I put that save on my Xbox so I'll always have a safe to use file. I do my editing on a backup of this save to my USB. I don't think you have much to worry about unless you're trying to mod in an item that isn't readily available to other players. I'm referring to the Rings Of Illusion set, like Guilty and such. Stick to only items that you know to be in the game should keep you pretty safe. Hope this helped.

    Jappi!!!! Sounds great man, can't wait for the next update. Thanks so much for your work.

 

 

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