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  1. #313
    Vis

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by MLOvIII View Post
    @Vis: im not sure if cheater detection is different from system to system. I've been modding on the 360. I've never set my game to offline (which was gonna be one of my tests, but I get so obsessed with keeping the formula rigid so I can repeat the results, that I always forget to just unplug my system. I can tell you that after making a several edits (some that crash the game after its loaded up) I haven't been warned or banned yet. This is concerning item mods, which I'm assuming you're gonna be doing. I don't mod stats so I'm not sure if that will get you redflagged or not.

    Not sure if this is exclusive only to 360, but I have a main save file on my Xbox Hard drive and I have a save on a usb. When I get my edits to stick, I put that save on my Xbox so I'll always have a safe to use file. I do my editing on a backup of this save to my USB. I don't think you have much to worry about unless you're trying to mod in an item that isn't readily available to other players. I'm referring to the Rings Of Illusion set, like Guilty and such. Stick to only items that you know to be in the game should keep you pretty safe. Hope this helped.

    Jappi!!!! Sounds great man, can't wait for the next update. Thanks so much for your work.
    Thank you for the answer. :) I'm on the 360 as well.
    No, it's just a single sword that is only dropped from an enemy not accessible until after the Shrine of Winter. I just want to be able to enjoy everything before that point with my cosplay, and that sword is absolutely essential to it. I have no interest in modding stats or anything like that. I want to play online fairly. ^_^

  2. #314
    Junior Member
    rho61803 is offline
    Join Date : Jan 2014
    Posts : 6
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.0

    Quote Originally Posted by Vis View Post
    Thank you for the answer. :) I'm on the 360 as well.
    No, it's just a single sword that is only dropped from an enemy not accessible until after the Shrine of Winter. I just want to be able to enjoy everything before that point with my cosplay, and that sword is absolutely essential to it. I have no interest in modding stats or anything like that. I want to play online fairly. ^_^
    Be careful with the current build Jappi has, it will most likely corrupt your save, create a backup before testing.

  3. #315
    LazyMod

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    Quote Originally Posted by Jappi88 View Post
    Hey guys,i have to say that the corruption is made because if a mistake in the last update:/

    Its fixed in the next update, also im redoing the item management using the exact the same method as ingame.
    When is the update coming out ??? :(


  4. #316
    Junior Member
    randyortons is offline
    Join Date : Jun 2013
    Posts : 6
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    I can not update the database? why?

    It says: Connection was closed. Could not etablish trust relationship for the SSL/TLS secure channel.

  5. #317
    Member
    koski08 is offline
    Join Date : Dec 2011
    Posts : 42
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.4

    i tried to help Jappi with PC save, but it looks like i've failed to reverse engineering it with Quickbms. all script combinations i've tried still fails.

    i hope anyone here that familiar with Quickbms can help us. getting this to work is ridiculous with my programmer level.

    here's the script:

    def main():
    with open('DARKSII0000.sl2', 'rb') as fo:
    fo.seek(0x2c0, 0)
    for slot in range(0, 10):
    fo.seek(0x100, 1)
    name = fo.read(32)
    if name[0] != '\00':
    fo.seek(-0x120, 1)
    fo.seek(0x1f128, 1)
    deaths = fo.read(4)
    fo.seek(-0x04, 1)
    fo.seek(-0x1f128, 1)
    print "name: %s\tdeaths: %d" % (name.decode('utf-16').split('\00')[0], struct.unpack('i', deaths)[0])
    else:
    fo.seek(-0x120, 1)

    fo.seek(0x60190, 1)
    raw_input("Press Enter to continue...")

    if __name__ == '__main__':
    main()

    but it fails.

  6. #318
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
    Array
    ChangeLog 1.0.0.5

    *Fixed Corruption For Xbox360 users related to the STFS Isseu
    *Changed Inventory management, will cause the inventory of non edited character not to change.
    *Improved Ps3 Ftp Manager, and added more supported TitleID's
    *Fixed tool crashing if server is unreachable
    *Improved Performance of overal loading/saving
    *Fixed Ps3 file not found when trying to save
    *Improved Equipment indexing...(Stil not perfect ^_^")
    *More Bugfixes!


    NOTE!: This Update may bring up new bugs, please report them at 360haven by pm or the supported Thread, try to explain the bug as clear as possible with all the steps taken by you!


    Quote Originally Posted by koski08 View Post
    i tried to help Jappi with PC save, but it looks like i've failed to reverse engineering it with Quickbms. all script combinations i've tried still fails.

    i hope anyone here that familiar with Quickbms can help us. getting this to work is ridiculous with my programmer level.

    here's the script:

    def main():
    with open('DARKSII0000.sl2', 'rb') as fo:
    fo.seek(0x2c0, 0)
    for slot in range(0, 10):
    fo.seek(0x100, 1)
    name = fo.read(32)
    if name[0] != '\00':
    fo.seek(-0x120, 1)
    fo.seek(0x1f128, 1)
    deaths = fo.read(4)
    fo.seek(-0x04, 1)
    fo.seek(-0x1f128, 1)
    print "name: %s\tdeaths: %d" % (name.decode('utf-16').split('\00')[0], struct.unpack('i', deaths)[0])
    else:
    fo.seek(-0x120, 1)

    fo.seek(0x60190, 1)
    raw_input("Press Enter to continue...")

    if __name__ == '__main__':
    main()

    but it fails.

    that code simply reads the file entries of the pc version of the game, i have that part done within a few minutes, witch allows me to get and modify all slots at will.
    however, each fileentry is compressed and encrypted and signed, believe me , i have reversed engineered the game, and ive seen crazy shit.
    im still working on it though, but it will take allot of time and effort.
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

  7. #319
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.5

    Thx Jappi! I'll try it as soon as possible! ^^

    Edit: Is it still recommended to remove the equipment first?

  8. #320
    Program Engineer
    Jappi88


    Jappi88 is offline
    Join Date : Dec 2010
    Age : 32
    Posts : 1,659
    Array

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.0.5

    Quote Originally Posted by venomor View Post
    Thx Jappi! I'll try it as soon as possible! ^^

    Edit: Is it still recommended to remove the equipment first?
    it worked most of the times, but still not perfect, MAY cause troubles, but the chances are very low, worst thing that may happen is Freezing(very slim) or that you loose a equiped item, and need to be reEquiped.
    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

 

 

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