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[Release] [PS3/XB360]Dark Souls II Save Editor V2.0.0.5 - Page 89
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  1. #705
    Haven Donator
    hi def meep is offline
    Join Date : Sep 2011
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.1

    yea i cant get that solution to work redemption, anytime i try to replace the stats of the character, it freezes.

  2. #706
    VIP Member
    Jappi88

    ReDeMpTiOn213 is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.1

    Quote Originally Posted by hi def meep View Post
    yea i cant get that solution to work redemption, anytime i try to replace the stats of the character, it freezes.
    Which solution may ask? I have been trying to help a lot. Can you please remind me :)
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  3. #707
    Haven Donator
    evilhotice is offline
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    Location : Fayetteville, North Carolina, United States
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.1

    Just tried modding the durability for my shield, sword, and armor to 999 and it's not reflecting that in game. It goes back to default after loading my save. Has the location changed due to the patch? On 360 btw.
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  4. #708
    Sddn

    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.1

    so i set my playthrough number to three so that i could buy the covenant spells from the chancellor in order to get my achievement, but he is not selling them for some reason, even though it is apparently playthrough 3

  5. #709
    Program Engineer
    Jappi88


    Jappi88 is offline
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    Age : 32
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    ChangeLog 1.0.1.2

    *Fixed bug in equipment.
    *Fixed bug in usb saving.
    *Fixed Hallow level UI Freezing
    *Fixed inventory itembox adding.
    *Added option to enable/disable item propertie viewer in inventory editor.
    *Fixed crash when tool restarts after updating.
    *Improved Update thread operations.
    *Fixed DataBase multiple download when its corrupted, one time should be enough :P
    *Downgraded .Net to 4.0 instead of 4.5, to help out xp users!
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    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

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    One mistake and you have to support it for the rest of your life.

  6. #710
    Junior Member
    DaNexusNinja is offline
    Join Date : Aug 2013
    Posts : 2
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Thank you so much Jappi for downgrading to net 4.0 it means alot for us still stuck on XP haha. Thanks again.

  7. #711
    VIP Member
    Jappi88

    ReDeMpTiOn213 is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Hey Jappi,
    Thank you for your update. I will be starting your TUT now. :) I do have a quick question thou. What happened to being able to add x9999 of a item? Was it causing to many problems with people or something. I am just curious.
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  8. #712
    Program Engineer
    Jappi88


    Jappi88 is offline
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    Re: [PS3/XB360]Dark Souls II Save Editor V1.0.1.2

    Quote Originally Posted by ReDeMpTiOn213 View Post
    Hey Jappi,
    Thank you for your update. I will be starting your TUT now. :) I do have a quick question thou. What happened to being able to add x9999 of a item? Was it causing to many problems with people or something. I am just curious.
    9999 is only allowed for arrows, items should be at 999 max.
    equiped items can only go up to 99

    just because it reduces freezing and corruption chances.

    Downloads : 166 || Uploads : 31 || Rep Power : 7387 || Posts : 1,659 || Thanks : 187 || Thanked 10,784 Times in 599 Posts


    Programming is 10% science, 20% ingenuity, and 70% getting the ingenuity to work with the science.

    ~~~~~~~~~~~~~~~~~~~~~~~~~

    Programming is like sex:
    One mistake and you have to support it for the rest of your life.

 

 

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