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[TUT] Dungeon Siege 3 Item Effect Modding - Page 3
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  1. #17
    Member
    TheReaverSasuke is offline
    Join Date : Feb 2011
    Location : Texas
    Posts : 60
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    Re: [TUT] Dungeon Siege 3 Item Effect Modding

    I don't suppose I could get one of you fine gents to help me out with this could I, or perhaps this feature will be added to a save editor soon.. hmm?

  2. #18
    Member
    TheReaverSasuke is offline
    Join Date : Feb 2011
    Location : Texas
    Posts : 60
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    Re: [TUT] Dungeon Siege 3 Item Effect Modding

    Quote Originally Posted by Idlehands88 View Post
    Ya it's AWESOME :P I also managed to change my Charges (The little orbs under your Focus) I made my character have 999999 Charges lol and They never run out. I also made it so the enemies can't see me/don't attack me :P However I don't know what I changed... I started with 2 Charges and replaced all 2 float values (40000000) with a high number and it replaced like 100+ locations lol.
    This happens to be exactly what I want, lol. This and maybe an infinite/semi-infinite focus gauge. Only problem is I know very little about hex editing, I usually go with save editors to test, but this seems interesting. So what do I do?

  3. #19
    ahlius

    Re: [TUT] Dungeon Siege 3 Item Effect Modding

    Can someone teach me how to convert float to hexadecimal and vice versa?

  4. #20
    Inactive Member
    Conaire is offline
    Join Date : Mar 2011
    Location : Belfast
    Posts : 20
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    Re: [TUT] Dungeon Siege 3 Item Effect Modding

    Hey, could someone possibly upload a save towards the beginning of the game with it being edited? thanks

  5. #21
    Inactive Member
    Sixthjoker is offline
    Join Date : Jun 2011
    Posts : 26
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    Re: [TUT] Dungeon Siege 3 Item Effect Modding

    First of all Thank you (will also be clicking the thanks button) for all your help on this game. I was also wondering if you could help me find the charges values and how to change them XD please and thank you.

 

 
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