The only solution for that was to change the strength and magic to default value and fight that thing normaly,of course you need to have the ultimate weapon for all the characters. As for me I change the accessory that give me 100% damage defence and 100% status effect defence... put him down in 3.54 min....
Cool Thanks :-)
can you do a save like that as soon as all the characters are available and upload it.
i'd like to mess around and 5 star the final boss and a few other missions, i still can't get a 5 star because all my characters were max level and best equipment (if i remember right the game shortens the time it need's to take the higher your level is and the better your equipment, i can't really remmember because it's been ages since i played it).
yeah the game does shorten the time the stronger u are and the better the equipment, also as for save it may take awhile because already beat this game on ps3 and just wanted to try to beat it with mods on 360 this time but i only play every once an awhile so im not sure how long it will take me to make this save. also im wondering why not just edit ur save with genesis editor.
Even with low level character,if you use the editor to change their stats the game still shorten the time to earn 5 stars.I try it many time and realize that it doesnt matter what level your characters are,if they are strong the game will shorten the time....I fight the last boss with moded character the game give me 16 seconds to earn 5 stars even with the Golden Watch...
I thought you could edit accessories with the item editor to be excessively strong without it affecting the 5 star time.
http://www.megaupload.com/?d=1ZQVQNF0
Let me know if I'm wrong.
____
Readme.txt
-------------------------------
ff13invedit or FF13 Inventory Editor by extra2000
-------------------------------------------------------------------------------
This may not be the most recent version, the forums have changed forums often in the last few months. This was the last version I archived before the division.
Please post never versions if they exist. I assume devforums aren't current. Please update when green.
================================================== ==============================
BEFORE YOU READ THE HOW-TO PART, IT IS IMPORTANT YOU READ THE STUFF BELOW
OK, first off. This tool is not promised. I am just sharing this tool in case
anyone wants to have complete control of their inventory in FFXIII for Xbox360.
That being said, I offer no support for this tool. If you can't figure out how
to use it, don't ask me how. I will just guide you through how to use this tool
IN THIS README. Nothing more, nothing less. If you're lucky, other people may
be able to help you out. Again, I will not give any support of any form. If you
read this whole README and still having troubles, then move on and forget about
this tool or wait for some other more user-friendly ones.
================================================== ==============================
Now for the how to part.
Before we begin, I suggest you learn how to open up your shell or command prompt
. Learn how to use it and familiarize yourself with it. Below are the checklist
you must do for this tool to work:
1. Extract your ff13-xx.dat save file from the CON package.
2. Decrypt that save file with ff13crypt by unknown v2.
3. Make a back up of that save somewhere anywhere.
Now that's out of the way, to use the tool, enter in command prompt:
ff13-invedit.exe -e ff13-xx.dat
Remember that you have to replace ff13-xx.dat with whatever save file you have.
The command above will extract all your inventory listing to an inventory.txt
file. This is the file that you must edit to edit your inventory. Once you open
this file you will see the following file structure:
[ITEMS]
<item_id>:<quantity>
[WEAPONS]
<weapon_id>:<equipped>:<level>:<multiplier>:<exper ience>
[ACCESSORIES]
<accessory_id>:<equipped>:<level>:<multiplier>:<ex perience>
[COMPONENTS]
<component_id>:<quantity>
[KEYITEMS]
<keyitem_id>
[END]
Explanation of each field:
[ITEMS], [WEAPONS], [ACCESSORIES], [COMPONENTS], [KEYITEMS], [END]
These are section headings. Do not modify these or you will not be able to
inject your inventory.txt back to your savefile.
<item_id>, <weapon_id>, <accessory_id>, <component_id>, <keyitem_id>
These are game ID's of the items. You can look it up at xbox360-content.com.
<quantity>
This is the number of the specified item you have in your inventory. I think
you can add up to 65535, but to be on the safe side, I suggest not going over
99.
<equipped> ===>>> DO NOT EDIT THIS VALUE!!!
This indicates whether the item is equipped or not. This will be '1' if equipped
or '0' if not. As I point out, DO NOT EDIT THIS VALUE! The purpose of this is
to let you know if you have that item equipped. If it is equipped, I suggest
not taking it out of your inventory. If you do, then I think your game will
crash. You can still modify the level, experience, and multiplier of any
equipped item just make sure to not delete them.
<level>
The level of the item. Not sure if it can go above 100. But when I tried to
set a maxxed Omega Weapon to level 1, it actually went to level 30+ -which is
its supposedly lowest level.
<multiplier> ===>>> ONLY SET TO EITHER: 1.0, 1.5, 1.75, 2.0, 3.0
As mentioned in the warning, only set to the above numbers or the tool will
crash? Or so I think... I can fix this, but I am lazy.
<experience>
I am not sure how this affects the game. But you can set it at most 4 bytes.
So max experience is 4294967295.
Now that you are done editing your inventory.txt, it's time to put it back
to your savefile. To do so, enter:
ff13-invedit.exe -i ff13-xx.dat
Before doing the above command, make sure your inventory.txt is in the same
folder or the tool will crash.
There! All done. Now encrypt your savefile with ff13crypt and inject the
savefile back to the CON package. Re-hash, then put back to HDD/MU.
If you can't run the tool, the source is included. I always write using
standardized C/C++ so it will compile across any compilers.
Thanks to people at xbox360-content.com. I don't need to name each and
everyone, but the community there is awesome! Thanks to my brother for
compiling the source for me in Windows. I will get a Windows PC soon when
I saved enough money.
Last edited by Reanimator; 02-24-2011 at 10:48 AM.