Dupe for deltion.
So does it affect the 5 star time?
http://www.megaupload.com/?d=1ZQVQNF0
I can't tell you how to use it, but supposedly it works, see the earlier forum threads, not 360 haven.
Look this isn't my fight.
I have no idea how to use this, it was explained on an older forum, I just saved the file. I can't help more than this.
If there is a newer version, I don't know, I defected here after Genesis asked me to. All Roads lead to Rome, here is the .txt file-----------------
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ff13invedit or FF13 Inventory Editor by extra2000
================================================== ==============================
BEFORE YOU READ THE HOW-TO PART, IT IS IMPORTANT YOU READ THE STUFF BELOW
OK, first off. This tool is not promised. I am just sharing this tool in case
anyone wants to have complete control of their inventory in FFXIII for Xbox360.
That being said, I offer no support for this tool. If you can't figure out how
to use it, don't ask me how. I will just guide you through how to use this tool
IN THIS README. Nothing more, nothing less. If you're lucky, other people may
be able to help you out. Again, I will not give any support of any form. If you
read this whole README and still having troubles, then move on and forget about
this tool or wait for some other more user-friendly ones.
================================================== ==============================
Now for the how to part.
Before we begin, I suggest you learn how to open up your shell or command prompt
. Learn how to use it and familiarize yourself with it. Below are the checklist
you must do for this tool to work:
1. Extract your ff13-xx.dat save file from the CON package.
2. Decrypt that save file with ff13crypt by unknown v2.
3. Make a back up of that save somewhere anywhere.
Now that's out of the way, to use the tool, enter in command prompt:
ff13-invedit.exe -e ff13-xx.dat
Remember that you have to replace ff13-xx.dat with whatever save file you have.
The command above will extract all your inventory listing to an inventory.txt
file. This is the file that you must edit to edit your inventory. Once you open
this file you will see the following file structure:
[ITEMS]
<item_id>:<quantity>
[WEAPONS]
<weapon_id>:<equipped>:<level>:<multiplier>:<exper ience>
[ACCESSORIES]
<accessory_id>:<equipped>:<level>:<multiplier>:<ex perience>
[COMPONENTS]
<component_id>:<quantity>
[KEYITEMS]
<keyitem_id>
[END]
Explanation of each field:
[ITEMS], [WEAPONS], [ACCESSORIES], [COMPONENTS], [KEYITEMS], [END]
These are section headings. Do not modify these or you will not be able to
inject your inventory.txt back to your savefile.
<item_id>, <weapon_id>, <accessory_id>, <component_id>, <keyitem_id>
These are game ID's of the items. You can look it up at xbox360-content.com.
<quantity>
This is the number of the specified item you have in your inventory. I think
you can add up to 65535, but to be on the safe side, I suggest not going over
99.
<equipped> ===>>> DO NOT EDIT THIS VALUE!!!
This indicates whether the item is equipped or not. This will be '1' if equipped
or '0' if not. As I point out, DO NOT EDIT THIS VALUE! The purpose of this is
to let you know if you have that item equipped. If it is equipped, I suggest
not taking it out of your inventory. If you do, then I think your game will
crash. You can still modify the level, experience, and multiplier of any
equipped item just make sure to not delete them.
<level>
The level of the item. Not sure if it can go above 100. But when I tried to
set a maxxed Omega Weapon to level 1, it actually went to level 30+ -which is
its supposedly lowest level.
<multiplier> ===>>> ONLY SET TO EITHER: 1.0, 1.5, 1.75, 2.0, 3.0
As mentioned in the warning, only set to the above numbers or the tool will
crash? Or so I think... I can fix this, but I am lazy.
<experience>
I am not sure how this affects the game. But you can set it at most 4 bytes.
So max experience is 4294967295.
Now that you are done editing your inventory.txt, it's time to put it back
to your savefile. To do so, enter:
ff13-invedit.exe -i ff13-xx.dat
Before doing the above command, make sure your inventory.txt is in the same
folder or the tool will crash.
There! All done. Now encrypt your savefile with ff13crypt and inject the
savefile back to the CON package. Re-hash, then put back to HDD/MU.
If you can't run the tool, the source is included. I always write using
standardized C/C++ so it will compile across any compilers.
Thanks to people at xbox360-content.com. I don't need to name each and
everyone, but the community there is awesome! Thanks to my brother for
compiling the source for me in Windows. I will get a Windows PC soon when
I saved enough money.
So taking a +30 Str item and making it +30000 Str, does change the time as long as it is an accessory, still changes the time? I've heard otherwise.
Okey I need help here,I don have any poblem with this editor before...but somehow I just can get it to open any of the save anymore...
It kept giving me the error message and this is what it say
--System.IO.EndOfStreamException: End of Stream reach with 4096 bytes left to read--
I dont even know what it is,can anyone give me a solution please?
Nevermind...foundout the problem,it seem that using the inventory editor prevent me from using the ff13 editor....
Last edited by mc2011; 03-02-2011 at 12:57 AM. Reason: found out the reason
great editor