The last three minion gundams (Dark Army, Kapool, GINN) are set to all stats 0 as well, was that intentional? Works great so far otherwise!

The last three minion gundams (Dark Army, Kapool, GINN) are set to all stats 0 as well, was that intentional? Works great so far otherwise!










I notice a big difference in armor and defence, but my attack feels the same. Its not like I kill everythoing in 1-2 hits, I dont see any difference at all really. I am going to test something out real quick and see if it makes a difference.
Edit: Ok, so I started fresh, and I can see a difference now, but only after modding only one gundam, not all of them. Its strange, but I think modding all of them somehow mods the enemys as well, I am going to zero out all minon moble suits but one and test that theory as well.
Edit 2: That does seem to be the case, it seems what is being modded is the base value for ALL gundams in the game. I zero out the minion classes except one, and that one can kill everything in 1-2 hits on a challenge mission, provided it isnt a higher class mobile suite, like a commander, ect. Best thing I can think of to counter is pick only 1-2 that you really like. Anyone else tested this?
Last edited by TheReaverSasuke; 07-04-2011 at 01:08 PM.

Thanks again for the update ...![]()
thanks going to use this now




Hmmmm...This is my 4th save ( 2 of mine, old and new and 2 friends saves ) not once if I modded the Mobile Suits will it mod the enemy's.
Also Playing Online and on the "Extra" Hard Difficulty with the Mobile Suits Modded is like playing Warriors Orochi 2 on Medium (not modded).
Thats how much of a difficulty boost they put on those game types. Now if you play Story on Easy, Medium, or Hard you can easily run through the stage in about a min or two.









awesome update sly, now it is time for me to completely destroy this game, hahaha, lol