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  1. #33
    Junior Member
    zeroxmdkx is offline
    Join Date : Feb 2014
    Posts : 25
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    ya just mod the ammo it self and who cares if you have to reload lol awesome works great

  2. #34
    Junior Member
    TcTc is offline
    Join Date : Jan 2015
    Location : 360haven
    Posts : 5
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    Hm... more ammo and items dont work... i have complete save game and new 2 saves - dont work.

    /add Maybe my usb-flash stupid? now all work - thank you)

  3. #35
    Junior Member
    danielcali is offline
    Join Date : Jan 2015
    Location : 360haven
    Posts : 2
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    Re: Resident Evil HD Remaster - Save Editor v1.1.0.0

    i cant seem to get it to work

  4. #36
    Junior Member
    danielcali is offline
    Join Date : Jan 2015
    Location : 360haven
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    ok i figured out how to mod the file but how do i put it back after its saved it wont let me readd the file

  5. #37
    Member
    hmoobpaladin is offline
    Join Date : Nov 2013
    Location : California
    Posts : 94
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    Wonderful work. Thanks for sharing.

  6. #38
    Junior Member
    Fon is offline
    Join Date : Aug 2012
    Posts : 5
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    you are a hero dude thanks a lot <3

  7. #39
    I Am super Cool
    Philymaster


    Philymaster is offline
    Join Date : Feb 2011
    Posts : 295
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    Quote Originally Posted by danielcali View Post
    ok i figured out how to mod the file but how do i put it back after its saved it wont let me readd the file
    I've updated the How to use section.
    If you make all right, you shouldn't have problems. Otherwise send me your save and I'll look into it.

  8. #40
    Gfx Artist
    Rpg_Fan

    Ryudo is offline
    Join Date : Dec 2010
    Location : Netherlands
    Posts : 925
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    Re: Resident Evil HD Remaster - Save Editor v1.0.0.0

    Quote Originally Posted by Philymaster View Post
    Glad it works now. :)



    Haha yeah kick ass them all. :D

    I tested ammo modding today and you can change the magazines in the inventory or straight mod the infinity handgun or rocket launcher.
    But sadly you can't mod the ammo of the weapon directly, because it will reset the ammo to the max amount after shooting.
    Yeah. You can glitch out the Grenade Launcher at least to have 255 Grenades though in it. This is due to a bug that existed since the NGC version where you could glitch the game and get 255 rounds lol.

    At least you can indeed use the Samurai Edge if needed and Inf. Rocket Launcher. Sadly there's no way to set Infinite Herbs either, the game still uses it up even after setting the amount to 99/255, etc. (I tested this with a trainer as well to constantly make it write 255, but after using it once, it still disappears).
    Downloads : 25 || Uploads : 1 || Rep Power : 5838 || Posts : 925 || Thanks : 86 || Thanked 234 Times in 134 Posts



 

 
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