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  1. #25
    Senior Member
    Daimashin is offline
    Join Date : Dec 2010
    Posts : 134
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    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Awesome! Really tired of farming the same level over and over again.

  2. #26
    MountaindewM

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    What type of value is the Exp stored in and is it in any of the compressed files that you can unzip using Offzip/Packzip? Anyway I hope this isn't like the Credits where it don't work all the time.

  3. #27
    curt_dawg21

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Quote Originally Posted by Pwnu2noob View Post
    I'm pulling up the file again tonight. I'll post the locations of the exp


    that would have been yesterday right??? or did you mean u'll do it tomarrow, which would be today???
    3 days and still nothing?? dang
    Last edited by curt_dawg21; 07-18-2011 at 10:43 AM.

  4. #28
    NeoRizer

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Is there any way you can just hex edit your save so that all the armors are on level 8 with lots of credits and then upload it? It would probably make more sense than having all of us try to edit our existing save files...

  5. #29
    curt_dawg21

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Quote Originally Posted by NeoRizer View Post
    Is there any way you can just hex edit your save so that all the armors are on level 8 with lots of credits and then upload it? It would probably make more sense than having all of us try to edit our existing save files...
    thats the plan but we are haveing troubles finding the offset locations for the exp/classes, and can only find the creds if you are no futher than chaper 1 lvl 3. anytime after that seems to be no where to be found

  6. #30
    Pwnu2noob

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    sorry guys I've been really busy at work. I haven't had a chance to do much of anything. I'm working on it tonight though. I'm trying to figure it all out and put together a tutorial. The code is weird, very weird to be honest. I did make a copy of the modified game file so that will help me retrace my steps.

    All i did was extract the 0000000.sav (or whatever) from the .bin file. Then using the Base converter set to float(32) i searched for my characters exp. replaced it with 4B189680 (10,000,000), save, rehash & resign. What's strange so far is that the values are not always at the same location for modification. And when searching for particular values with lower exp they are showing up in multiple locations. I'm going to do some run testing tonight and see if I can figure out what is going on. The only thing I can think of off the top of my head is the file is looking at the last character used and possibly storing lower exp numbers in a different manner than it does float(32) numbers. I don't know. Does that even make sense? lol! well guys, I'm working on it, I'll post as soon as I can.

    also, the character I modded was a lot higher exp originally than any of the other characters. I'm going to try and rank one of the others up and see if that makes a difference when searching for the right memory location.

  7. #31
    Extorris
    Renegade is offline
    Join Date : Nov 2010
    Location : United Kingdom
    Posts : 2,626
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    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Quote Originally Posted by curt_dawg21 View Post
    that would have been yesterday right??? or did you mean u'll do it tomarrow, which would be today???
    3 days and still nothing?? dang
    Have some bloody patience, We don't just pop this shit out of our asses, These things take time, If you're not going to contribute in any way, Shut up and wait for Mountain and Pwnu2noob to research the game a little more. Good things come to those who wait.


  8. #32
    Pwnu2noob

    Re: Earth Defence Force Insect Armageddon - Credits(working on more)

    Well I tried several different options tonight but, I'm not having much luck. I did notice that the only time values start to show up in the .sav file is when all of the characters are unlocked. The only characters who's values start to show are the Battle character for some reason. Until I have some more time to play with it I would be glad to upload what I have for now. Of course....as you can see I'm fairly new so can someone walk me through how to do that please? LOL! If someone will leave me a quick "how to" I'll post the gamesave by tomorrow.

    later.

 

 
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