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  1. #361
    One Hit Wonder
    aston212 is offline
    Join Date : Jun 2015
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    AWESOME i hopes this works

  2. #362
    Junior Member
    bigheury is offline
    Join Date : Mar 2014
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    thanks man

  3. #363
    One Hit Wonder
    killer45 is offline
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    thanks thanks


  4. #364
    Junior Member
    makaveli80 is offline
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    dope thank you

  5. #365
    Junior Member
    cokesa is offline
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    [HIDE-REPLY]







    [HIDE-REPLY-THANKS][/HIDE-REPLY-THANKS]

  6. #366
    Junior Member
    cokesa is offline
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    Re: Resident Evil Revelations 2 save editor 4.0.0.0

    tank you nana

  7. #367
    Junior Member
    Wingstone is offline
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    Re: Resident Evil Revelations 2 save editor 2.0.0.0

    When I go to open; Drive:\Steam\userdata\9872907\287290\remote

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.IO.IOException: The process cannot access the file 'C:\Program Files (x86)\Steam\userdata\58353116\287290\remote\DATA0. DAT' because it is being used by another process.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
    at XContent.IO.EndianIO.Open()
    at XContent.STFS.STFSContentPackage..ctor(String FileName)
    at Resident_Evil_Revelations_2.Form1.button1_Click(Ob ject sender, EventArgs e)
    at System.Windows.Forms.Button.OnMouseUp(MouseEventAr gs mevent)
    at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ButtonBase.WndProc(Message& m)
    at System.Windows.Forms.Button.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Resident Evil Revelations 2
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/Wingstone/Downloads/Resident%20Evil%20Revelations%202.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34250 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34239 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.0.30319.34230 built by: FX452RTMGDR
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  8. #368
    One Hit Wonder
    sidali25 is offline
    Join Date : Jun 2015
    Location : 360haven
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    Re: Resident Evil Revelations 2 save editor 2.0.0.0

    thanks always a great job

 

 

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