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[Release] MGS V: The Phantom Pain - Save Editor v1.2.0.0 - Page 15
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  1. #113
    Junior Member
    Danthemann is offline
    Join Date : Dec 2012
    Posts : 20
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.5

    Works like an absolute charm, been waiting for this for so long. Damn good job Phily and Ultima. :)

  2. #114
    Junior Member
    budmint2 is offline
    Join Date : Jan 2012
    Posts : 22
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.5

    Quote Originally Posted by Danthemann View Post
    Works like an absolute charm, been waiting for this for so long. Damn good job Phily and Ultima. :)
    Ive tried modding soldier stats/specialties on both the 00 and 01 files independently and together and they dont seem to change when I load the save. How might I rectify this
    as I truly want to play with maxed troops.

  3. #115
    One Hit Wonder
    loko is offline
    Join Date : Feb 2016
    Location : 360haven
    Posts : 1
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    Re: MGS V: The Phantom Pain - Save Editor v1.2.0.0

    Quote Originally Posted by Philymaster View Post
    MGS V: The Phantom Pain - Save Editor v1.2.0.0

    Screenshots:







    How to use:
    1) Open TPP_SAVE_DATA in Horizon's Package Manager and extract the file TPP_GAME_DATA0 from it.
    2) Run this editor, select the extracted file and mod what you want.
    3) Open again TPP_SAVE_DATA in Horizon and replace TPP_GAME_DATA0 and TPP_GAME_DATA1 with the modded file.
    4) Rehash & Resign

    FAQ:

    Q: Can I use this editor after using Amany's editor?
    A: My editor is meant for unaltered saves, so if you used Amany's editor before it can cause serious problems and I can't guarantee any functionality.

    Additional:
    Thanks to Ultimarok, who tested this editor on some saves.

    If the editor is not working for you, please post the following form along with your saves (Backup and Modded):

    Code:
    Did you use Amany's editor to mod your save before?
    YES | NO
    
    What files did you replace in your save data?
    ONLY GAME_DATA0
    ONLY GAME_DATA1
    BOTH
    
    What are your values of all editable stats? (Please post the values the game shows, not my editor)
    LIST HERE
    
    What are the problems (or bugs) that you have encountered?
    LIST HERE
    
    Save downloads:
    Backup Save => LINK HERE
    Modded Save => LINK HERE
    Make sure to create a BACKUP before using this editor!
    If the editor is not working for you, please post the form above.
    thanks for your work pls do online Save Editor

  4. #116
    Junior Member
    vanch is offline
    Join Date : Oct 2015
    Location : 360haven
    Posts : 6
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    Re: MGS V: The Phantom Pain - Save Editor v1.0.0.0

    XD this save edit is amazing!!!!

    Anyway
    Thanks!!!
    Last edited by vanch; 02-28-2016 at 04:56 AM. Reason: miss attention

  5. #117
    Haven Donator
    360HAVEN

    Ultimarok is offline
    Join Date : Aug 2011
    Location : United States
    Posts : 336
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.5

    Quote Originally Posted by budmint2 View Post
    Ive tried modding soldier stats/specialties on both the 00 and 01 files independently and together and they dont seem to change when I load the save. How might I rectify this
    as I truly want to play with maxed troops.
    You're only supposed to edit the TPP_GAME_DATA0 file and then you are supposed to replace both the TPP_GAME_DATA0 and TPP_GAME_DATA1 file with the modded TPP_GAME_DATA0.

    I believe that was explained in the thread earlier. You always overwrite TPP_GAME_DATA0 and TPP_GAME_DATA1 with 00.

    As for how to use the staff section of the editor, Phily and I will try to write up a tutorial as soon as we can. Just be patient until then, thanks.

    As usual, please test the editor first before telling us good job and report any and all bugs/glitches. We want to make 100% sure that everything is working fine and as intended with no problems.
    Downloads : 18 || Uploads : 2 || Rep Power : 5075 || Posts : 336 || Thanks : 133 || Thanked 83 Times in 34 Posts


    "Being required to learn Java for a Comp Sci MAJOR is like being required to shit on a lawnmower to be an astronaut." -jleemero (Kodewerx)

    Remember to take it sleazy and stay epic!

  6. #118
    Senior Member
    venomor is offline
    Join Date : Apr 2012
    Posts : 151
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.5

    Quote Originally Posted by Ultimarok View Post
    As for how to use the staff section of the editor, Phily and I will try to write up a tutorial as soon as we can. Just be patient until then, thanks.
    Thanks guys ^^

  7. #119
    Junior Member
    Babouche is offline
    Join Date : Dec 2013
    Location : Earth
    Age : 37
    Posts : 11
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    Re: MGS V: The Phantom Pain - Save Editor v1.1.0.5

    Super job! thank you very much!

  8. #120
    Junior Member
    paizer is offline
    Join Date : Sep 2015
    Location : 360haven
    Posts : 2
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    Re: MGS V: The Phantom Pain - Save Editor v1.2.0.0

    maybe you can make a ps3 editor further

 

 

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