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  1. #41
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    Sephiroth is offline
    Join Date : Nov 2010
    Location : Setagaya-ku, Tokyo, Japan
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Quote Originally Posted by yeshua View Post
    cant find the link to download

    Ctrl + F ".:: DOWNLOAD ::."
    First page > first post > scroll all the way down until you see .:: DOWNLOAD ::.
    There are 2 attachments to download
    Downloads : 171 || Uploads : 13 || Rep Power : 9382 || Posts : 3,380 || Thanks : 513 || Thanked 4,270 Times in 1,295 Posts




    What i have shown you is reality. What you remember... that is the illusion.





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  3. #42
    One Hit Wonder
    KuraiSage is offline
    Join Date : Feb 2012
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    First off, Massive thanks for this. Completely rounded out my playing it on PC. Got me doing things it took me hours to accomplish on the PS4 version. But I seem to have trouble editing Rose and Dezel. Their stats doesn't seem to load in it. Is that normal or am I missing something?

  4. #43
    One Hit Wonder
    Gurren is offline
    Join Date : Nov 2015
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Thanks for this. There seems to be a few problems. I know this is a new program, so I'm going to give you feedback. I can only edit Sorey and Mikleo. Even though Alisha is in my party, I cannot edit her stats (they are all at 0 and won't save adjustments). Also, I get this error every time I open this app:

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentException: Illegal characters in path.
       at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
       at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
       at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
       at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
       at System.Windows.Forms.Control.ControlVersionInfo.GetFileVersionInfo()
       at System.Windows.Forms.Control.ControlVersionInfo.get_ProductVersion()
       at pc_tales_of_Z.Form1.Form1_Load(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.127.1 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    pc tales of Z
        Assembly Version: 2.0.0.0
        Win32 Version: 2.1.0.0
        CodeBase: file:///C:/Users/Lagann/Desktop/pc%20tales%20of%20Z%201.2.3.0/pc%20tales%20of%20Z.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

  5. #44
    Junior Member
    AskaLangly is offline
    Join Date : Nov 2015
    Location : 360haven
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    A bit of progress: it seems it is able to load encrypted PS3 saves, but of course it is encrypted, so it really can't load them.
    There is this YouTube video involving editing gald on the PS3 version; it can edit the value while encrypted, apparently.
    Google for that, and HOPEFULLY you make a PS3 version! Just kindly ask for the game's save folder, so it can read the parameter files.

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  7. #45
    One Hit Wonder
    tuanpro is offline
    Join Date : Aug 2012
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    Thanks amany for the epic editor

  8. #46
    One Hit Wonder
    chevalierx is offline
    Join Date : Sep 2013
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    thank you but the same peoblem like other error when open

  9. #47
    One Hit Wonder
    DomSquad is offline
    Join Date : Dec 2015
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    nice website but how to download link

  10. #48
    Junior Member
    iiDovahkiinXx is offline
    Join Date : Jun 2012
    Posts : 2
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    Re: [PC] Tales of Zestiria save editor 1.0.0.0

    Where do locate the save file?

    Thanks

 

 
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