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  1. #57
    One Hit Wonder
    Thunderber is offline
    Join Date : Jan 2016
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Wow, good job!
    I'll download and test it!

    -----EDIT-----
    I got an error, clicked "Continue", but it couldn't properly open the save, the information about my party is completely wrong, but I think that is because I play the game in Portuguese and the error is about special characters...
    I'm going to change my game language and see if the save editor works.

    -----EDIT2-----
    Changed my game language to English, but it only loads info about Sorey, Mikleo and Lailah... All the others have 0 in their stats...
    Also, it would be great if you add the possibility to modify weapons.

  2. #58
    One Hit Wonder
    papenpa is offline
    Join Date : Oct 2012
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Will this be able to change the amount of battles in each difficulty? Like If I changed the difficulty to chaos and then inputed different battle amounts, will I know have the chaos rewards? Thanks :)

  3. #59
    One Hit Wonder
    malagor is offline
    Join Date : Jul 2013
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Thank you!

  4. #60
    One Hit Wonder
    TimeLordHe is offline
    Join Date : Jan 2016
    Location : 360haven
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Quote Originally Posted by Gurren View Post
    Thanks for this. There seems to be a few problems. I know this is a new program, so I'm going to give you feedback. I can only edit Sorey and Mikleo. Even though Alisha is in my party, I cannot edit her stats (they are all at 0 and won't save adjustments). Also, I get this error every time I open this app:

    Code:
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.ArgumentException: Illegal characters in path.
       at System.IO.Path.CheckInvalidPathChars(String path, Boolean checkAdditional)
       at System.Security.Permissions.FileIOPermission.CheckIllegalCharacters(String[] str)
       at System.Security.Permissions.FileIOPermission.AddPathList(FileIOPermissionAccess access, AccessControlActions control, String[] pathListOrig, Boolean checkForDuplicates, Boolean needFullPath, Boolean copyPathList)
       at System.Security.Permissions.FileIOPermission..ctor(FileIOPermissionAccess access, String path)
       at System.Windows.Forms.Control.ControlVersionInfo.GetFileVersionInfo()
       at System.Windows.Forms.Control.ControlVersionInfo.get_ProductVersion()
       at pc_tales_of_Z.Form1.Form1_Load(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.127.1 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    pc tales of Z
        Assembly Version: 2.0.0.0
        Win32 Version: 2.1.0.0
        CodeBase: file:///C:/Users/Lagann/Desktop/pc%20tales%20of%20Z%201.2.3.0/pc%20tales%20of%20Z.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.79.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    Something happening to me. any news?

  5. #61
    Member
    Xiphos is offline
    Join Date : May 2013
    Posts : 36
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    This is amazing Thank you so much!

  6. #62
    One Hit Wonder
    dogmadogma is offline
    Join Date : Jun 2014
    Location : 360haven
    Posts : 1
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    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Thanks very much for this. I just got a new pc, too.

  7. #63
    Junior Member
    snong13 is offline
    Join Date : Feb 2014
    Posts : 5
    Array

    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    Thank you very much for this.

  8. #64
    One Hit Wonder
    darkmagewild is offline
    Join Date : Dec 2012
    Posts : 1
    Array

    Re: [PC] Tales of Zestiria save editor 1.3.2.0

    same here any clues

 

 
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