I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM
WWE 2K19releases 10/718
"NEVER SAY NEVER!"
I have some huge plans for the coming months,
that is if I can figure out the hashes.
Last edited by TheLaughingClown; 02-15-2020 at 10:28 PM.
I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM
WWE 2K19releases 10/718
"NEVER SAY NEVER!"
Awesome! Can’t wait.
Question: is there a CAW injector in version 1.8? Is there a way to add CAW files to an existing
aave ? I have 100 good CAWs on my hard drive but I can’t use them in-game anymore :( any help would be appreciated
Great work on the editor btw !! Thanks
Not at the moment and to answer your question yes it is possible
also here is a hint of what's to come thanks to Maxbros (For displaying only)
and yes I can inject renders for the caws, I'am working on a pt editor so bare with me
as I get this research done.
HEREISTHE RENDERS THAT I'VE BEEN ABLE TO READ I CAN ALSO DO THE CUSTOM BELTS I'VE DONE THIS RESEARCH BY MYSELF AN UPDATE IS COMING!-
Attachment 17279Attachment 17276Attachment 17277Attachment 17278
Last edited by TheLaughingClown; 05-04-2020 at 08:28 AM.
I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM
WWE 2K19releases 10/718
"NEVER SAY NEVER!"
One thing I haven't seen is an ability to edit CAWs' clothing/item layers. Does anyone know of an editor that allows/enables this?
EDIT: It seems that it SHOULD be possible with TheLaughingClown's latest version of save editor...but it seems to be a bit glitchy. I can open the SaveData.dat just fine, but when it comes to opening CAS files, it's as if they're only partially accessible. I see where I can edit the body morphing sliders, but the other data is completely blank. CAWs' moves all say "Hidden", despite having different ID values, and the Clothing and Finalize tabs are completely blank. Could someone PLEASE respond and help me figure out what I'm doing wrong?
TheLaughingClown's instructions mention opening the save editor using a .cas file. Yet this actually does nothing: if you try to do this (right-click the .cas file, and select Open With, and select the save editor), it just opens the save editor in its default "ready for input" setting (like you just opened it normally).
So, basically, doing what TheLaughingClown suggested doesn't actually work. Also, accessing the SaveData.dat file, then a .cas file, still doesn't do anything. Is there a later version of this save editor which addresses these issues?
Last edited by xirtameht; 04-12-2020 at 08:29 PM.
Well you might be using my program that someone took from this site without my permission then reupload it to another site, or you might be doing something wrong I left most of the caw editor blank because I didn't do any
research, lol that's a huge task to ask for the layers for the caws.
Last edited by TheLaughingClown; 04-19-2020 at 08:38 AM.
I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM
WWE 2K19releases 10/718
"NEVER SAY NEVER!"
Let me start off by apologizing if this offended you in any way, that was certainly not my intentions
also, I will be adding a plethora of new features like the biggest being the
paint tool injector, caw injector, arena injector, custom belts injector and much much more
be patient as I get this research done.
I'm TheLaughingClown I laugh when I destroy someone on a game, I'm former xA0Vx Member: xA0Vx SYCOxGRIM
WWE 2K19releases 10/718
"NEVER SAY NEVER!"
I can't construe how you have said anything offensive to me or about me. You simply stated that I might have been using a version of your program that someone else stole from this site and posted on Youtube or something. However, I was wondering if you've made any progress regarding the save editor. I would love to be able to do even more to CAWs than even now. A few minor glitches I've noticed regarding the version of save editor I've used in the past: 1. Front facelock submission copied to front facelock strike slot 2. Royal Rumble grapples and tag team moves are altered (often copied multiple times, such as three tag team move slots all saying Midnight Hour)