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[Release] [XBOX360] Dead Island - Save editor V1.9 - Page 263
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  1. #2097
    Reverse engineer
    Vulnavia

    Vulnavia is offline
    Join Date : Jul 2011
    Location : Outer Space
    Posts : 214
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    Re: Dead Island - Save editor

    I prefer to use a small Tool like USBXTAFGUI to transfer Stuff from such USBSticks... And btw. the USBStick isn't empty there are some Big Files on it and the Stuff is simply saved into the Files, so its even possible to extract it manually out if you know where it starts and ends, but with the correct Tools you see the Content and its much easier, specialy if you need to inject it back after editing....

  2. #2098
    Reverse engineer
    Vulnavia

    Vulnavia is offline
    Join Date : Jul 2011
    Location : Outer Space
    Posts : 214
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    Re: Dead Island - Save editor V1.9

    Quote Originally Posted by redfizzy98 View Post
    I like it but do you think you can make the max number higher than 999999999
    Theoreticaly it should because 999999999 = $3B9AC9FF a DWORD so the Max is 4294967295 and if LONGINT then its 2147483647, but
    you don't see it if it is DWORD or LONGINT without seeing the Code of the Game, so its safer to use the MAXLONGINT-1 else its possible you
    end up with a Negativ Value or worser it will crash or not load it... Well, but isn't 999999999 enough?

  3. #2099
    Developer

    kill_seth is offline
    Join Date : Apr 2011
    Posts : 677
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    Re: Dead Island - Save editor V1.9

    It's set to 999,999,999 because many saves freeze if you add anything more then that...


  4. #2100
    jytree

    Re: Dead Island - Save editor V1.9

    Not sure if this has been brought up before but I can mod most ammo counts except the shotguns so idk if it me or just not working for me you know

  5. #2101
    Haven Donator
    shadow_master_4ever is offline
    Join Date : Apr 2011
    Posts : 24
    Array

    Re: Dead Island - Save editor

    very gooooooooddddd

    thank you

    from spain

  6. #2102
    kevbot

    Re: Dead Island - Save editor

    my xbox freezes when i try to play the modded save

  7. #2103
    ProjectFawkes

    Re: Dead Island - Save editor V1.9

    I'd love to see a skill tree mod for this. I was thinking about leveling up to 50, de-level back to 1, then level up again to get more skill points. But I guess that just corrupts the save (as a previous poster said). If i didn't use the skill points before de-leveling, would I still have them after I mod the save?

    Example: I level from 1 to 50, don't spend any of the points, then de-level back to 1. Would I still have all the skill points when go back to level one?

  8. #2104
    williamandrew

    Re: Dead Island - Save editor V1.9

    need some help when i try to open dead island save editor it sais to run this application you first must install one of the following version of the .NET Framework:v4.0.30319 contact your application publisher for instructions about obtaining the appropriate verseion of the .NET Framwork.

    Cheers.

    also when i copy my dead island file from my xbox to my usb and put it into the PC i cannot see the file please help with this 2.
    Last edited by williamandrew; 10-02-2011 at 07:25 AM.

 

 

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