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[Release] [XBOX360] Dead Island - Save editor V1.9 - Page 306
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  1. #2441
    tylerlouisbrown

    Re: Dead Island - Save editor

    my download isnt working -_-

  2. #2442
    tylerlouisbrown

    Re: [XBOX360] Dead Island - Save editor V1.9

    every time i press the " Attached Files Dead Island - Save editor V1.9.rar‎ (3.44 MB, 18570 views)" it downloads this link to my desktop with googlechrome icon on it and if i click on that it just redownloads the same thing over and over. i have no clue how im supposed to get the save editor how to work. -_-

  3. #2443
    wongfeihung

    Re: [XBOX360] Dead Island - Save editor V1.9

    otimo trabalho

  4. #2444
    VIP Member
    Shlinc is offline
    Join Date : Mar 2012
    Location : Texas
    Posts : 28
    Array

    Re: Dead Island - Save editor

    Great save editor, easy to use and works amazing. Well done on the editor.


  5. #2445
    Haven Donator
    Deus Ex is offline
    Join Date : Aug 2011
    Posts : 83
    Array

    Re: Dead Island - Save editor

    Can this be used on the Ryder White DLC aswell?

  6. #2446
    Lab
    Let me see if I understand the steps.
    Extract 1. Using Modio,herizon or luf
    Extract 2. With 7zip
    Edit the 7zip extracted file.

    Then you reverse or to repack?

    Also Modio is wanting a registered login. However the site fails to create one. Any suggestions on that?

  7. #2447
    Haven Donator
    modder

    Skullkeeper is offline
    Join Date : Dec 2010
    Posts : 286
    Array

    Re: [XBOX360] Dead Island - Save editor V1.9

    Quote Originally Posted by Lab View Post
    Let me see if I understand the steps.
    Extract 1. Using Modio,herizon or luf
    Extract 2. With 7zip
    Edit the 7zip extracted file.

    Then you reverse or to repack?

    Also Modio is wanting a registered login. However the site fails to create one. Any suggestions on that?
    Personally I use Le fluffie or Horizon, and sometimes UsbXtaf. I hardly ever use Modio. You only need to get your save off of usb or harddrive and then open in the save editor. 7zip is not needed. Then put your modded save back onto the save device and load your game. Save editor does the rehash/resigning for you.

  8. #2448
    Lab
    Ok I'm understanding some of the method.
    I want to hex the file myself instead of using the editor. Which I can do.

    However, I'm wondering what Modio, horizon & Le fluffie does to the file to allow extraction with 7zip. Decrypting?

    As for the editor. I tells me the file is not a save file. Is this because I did not extract it with horizon first? Just curious on that too.

    Over all wondering why we are depending on a tool to extract before unzipping? Can't it all be done manually?

 

 

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