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  1. #9
    bigfateric

    Re: Dead Island devmenu force godmode and more

    Now that there is a disk version for all non JTAG people is there anything which can be done for them. For example would a save from the JTAG bring across these changes if imported into a non jtag console.
    Sorry if my question is stupid.



    Thanks

  2. #10
    Senior Member
    cornnatron is offline
    Join Date : Jan 2011
    Posts : 124
    Array

    Re: Dead Island devmenu force godmode and more

    i dont even know if you would be able to mod the data0.pak without breaking the signature .

  3. #11
    bigbriggsy

    Re: Dead Island devmenu force godmode and more

    great mod but how to you make achievments easier to obtain mine are just going up normally

  4. #12
    Senior Member
    cornnatron is offline
    Join Date : Jan 2011
    Posts : 124
    Array

    Re: Dead Island devmenu force godmode and more

    Well dont know exactly it was a option in the debugconf.scr
    Got explained in debugconf.def as easy achievment requerments so that i put it in, geuss it doesnt work then didnt know that has all me achievments allready.

  5. #13
    Senior Member
    CK0 is offline
    Join Date : Jan 2011
    Posts : 237
    Array

    Re: Dead Island devmenu force godmode and more

    Any way to get it so that weapons do not degrade?

  6. #14
    Haven Donator
    exess is offline
    Join Date : Dec 2010
    Location : xWorld
    Posts : 138
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    Re: Dead Island devmenu force godmode and more

    Quote Originally Posted by CK0 View Post
    Any way to get it so that weapons do not degrade?
    theres an option on player variable/buffs menu
    Downloads : 15 || Uploads : 0 || Rep Power : 3768 || Posts : 138 || Thanks : 70 || Thanked 29 Times in 27 Posts


    --

  7. #15
    Senior Member
    DigitalxReaper is offline
    Join Date : Aug 2011
    Location : Baltimore
    Posts : 134
    Array

    Re: Dead Island devmenu force godmode and more

    is there a way to hex edit the skill points

  8. #16
    Caboose.

    Re: Dead Island devmenu force godmode and more

    all of these mods can be used for ISO mods. There is no security on the default.xex that would make this jtag only.

  9. The Following User Says Thank You to Caboose. For This Useful Post:


 

 
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